Enum gdnative_sys::godot_method_rpc_mode
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#[repr(u32)]pub enum godot_method_rpc_mode { GODOT_METHOD_RPC_MODE_DISABLED, GODOT_METHOD_RPC_MODE_REMOTE, GODOT_METHOD_RPC_MODE_SYNC, GODOT_METHOD_RPC_MODE_MASTER, GODOT_METHOD_RPC_MODE_SLAVE, }
Variants
GODOT_METHOD_RPC_MODE_DISABLED
GODOT_METHOD_RPC_MODE_REMOTE
GODOT_METHOD_RPC_MODE_SYNC
GODOT_METHOD_RPC_MODE_MASTER
GODOT_METHOD_RPC_MODE_SLAVE
Trait Implementations
impl Debug for godot_method_rpc_mode
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impl Copy for godot_method_rpc_mode
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impl Clone for godot_method_rpc_mode
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fn clone(&self) -> godot_method_rpc_mode
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Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)
1.0.0[src]
Performs copy-assignment from source
. Read more
impl PartialEq for godot_method_rpc_mode
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fn eq(&self, __arg_0: &godot_method_rpc_mode) -> bool
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This method tests for self
and other
values to be equal, and is used by ==
. Read more
fn ne(&self, other: &Rhs) -> bool
1.0.0[src]
This method tests for !=
.