Struct gdnative_sys::godot_variant_call_error
[−]
[src]
#[repr(C)]pub struct godot_variant_call_error { pub error: godot_variant_call_error_error, pub argument: c_int, pub expected: godot_variant_type, }
Fields
error: godot_variant_call_error_error
argument: c_int
expected: godot_variant_type