Enum gdnative_sys::godot_property_hint
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#[repr(u32)]pub enum godot_property_hint { GODOT_PROPERTY_HINT_NONE, GODOT_PROPERTY_HINT_RANGE, GODOT_PROPERTY_HINT_EXP_RANGE, GODOT_PROPERTY_HINT_ENUM, GODOT_PROPERTY_HINT_EXP_EASING, GODOT_PROPERTY_HINT_LENGTH, GODOT_PROPERTY_HINT_SPRITE_FRAME, GODOT_PROPERTY_HINT_KEY_ACCEL, GODOT_PROPERTY_HINT_FLAGS, GODOT_PROPERTY_HINT_LAYERS_2D_RENDER, GODOT_PROPERTY_HINT_LAYERS_2D_PHYSICS, GODOT_PROPERTY_HINT_LAYERS_3D_RENDER, GODOT_PROPERTY_HINT_LAYERS_3D_PHYSICS, GODOT_PROPERTY_HINT_FILE, GODOT_PROPERTY_HINT_DIR, GODOT_PROPERTY_HINT_GLOBAL_FILE, GODOT_PROPERTY_HINT_GLOBAL_DIR, GODOT_PROPERTY_HINT_RESOURCE_TYPE, GODOT_PROPERTY_HINT_MULTILINE_TEXT, GODOT_PROPERTY_HINT_COLOR_NO_ALPHA, GODOT_PROPERTY_HINT_IMAGE_COMPRESS_LOSSY, GODOT_PROPERTY_HINT_IMAGE_COMPRESS_LOSSLESS, GODOT_PROPERTY_HINT_OBJECT_ID, GODOT_PROPERTY_HINT_TYPE_STRING, GODOT_PROPERTY_HINT_NODE_PATH_TO_EDITED_NODE, GODOT_PROPERTY_HINT_METHOD_OF_VARIANT_TYPE, GODOT_PROPERTY_HINT_METHOD_OF_BASE_TYPE, GODOT_PROPERTY_HINT_METHOD_OF_INSTANCE, GODOT_PROPERTY_HINT_METHOD_OF_SCRIPT, GODOT_PROPERTY_HINT_PROPERTY_OF_VARIANT_TYPE, GODOT_PROPERTY_HINT_PROPERTY_OF_BASE_TYPE, GODOT_PROPERTY_HINT_PROPERTY_OF_INSTANCE, GODOT_PROPERTY_HINT_PROPERTY_OF_SCRIPT, GODOT_PROPERTY_HINT_MAX, }
Variants
GODOT_PROPERTY_HINT_NONE
GODOT_PROPERTY_HINT_RANGE
GODOT_PROPERTY_HINT_EXP_RANGE
GODOT_PROPERTY_HINT_ENUM
GODOT_PROPERTY_HINT_EXP_EASING
GODOT_PROPERTY_HINT_LENGTH
GODOT_PROPERTY_HINT_SPRITE_FRAME
GODOT_PROPERTY_HINT_KEY_ACCEL
GODOT_PROPERTY_HINT_FLAGS
GODOT_PROPERTY_HINT_LAYERS_2D_RENDER
GODOT_PROPERTY_HINT_LAYERS_2D_PHYSICS
GODOT_PROPERTY_HINT_LAYERS_3D_RENDER
GODOT_PROPERTY_HINT_LAYERS_3D_PHYSICS
GODOT_PROPERTY_HINT_FILE
GODOT_PROPERTY_HINT_DIR
GODOT_PROPERTY_HINT_GLOBAL_FILE
GODOT_PROPERTY_HINT_GLOBAL_DIR
GODOT_PROPERTY_HINT_RESOURCE_TYPE
GODOT_PROPERTY_HINT_MULTILINE_TEXT
GODOT_PROPERTY_HINT_COLOR_NO_ALPHA
GODOT_PROPERTY_HINT_IMAGE_COMPRESS_LOSSY
GODOT_PROPERTY_HINT_IMAGE_COMPRESS_LOSSLESS
GODOT_PROPERTY_HINT_OBJECT_ID
GODOT_PROPERTY_HINT_TYPE_STRING
GODOT_PROPERTY_HINT_NODE_PATH_TO_EDITED_NODE
GODOT_PROPERTY_HINT_METHOD_OF_VARIANT_TYPE
GODOT_PROPERTY_HINT_METHOD_OF_BASE_TYPE
GODOT_PROPERTY_HINT_METHOD_OF_INSTANCE
GODOT_PROPERTY_HINT_METHOD_OF_SCRIPT
GODOT_PROPERTY_HINT_PROPERTY_OF_VARIANT_TYPE
GODOT_PROPERTY_HINT_PROPERTY_OF_BASE_TYPE
GODOT_PROPERTY_HINT_PROPERTY_OF_INSTANCE
GODOT_PROPERTY_HINT_PROPERTY_OF_SCRIPT
GODOT_PROPERTY_HINT_MAX
Trait Implementations
impl Debug for godot_property_hint
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impl Copy for godot_property_hint
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impl Clone for godot_property_hint
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fn clone(&self) -> godot_property_hint
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Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)
1.0.0[src]
Performs copy-assignment from source
. Read more
impl PartialEq for godot_property_hint
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fn eq(&self, __arg_0: &godot_property_hint) -> bool
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This method tests for self
and other
values to be equal, and is used by ==
. Read more
fn ne(&self, other: &Rhs) -> bool
1.0.0[src]
This method tests for !=
.