[][src]Struct kas::draw::Pass

pub struct Pass(_, _);

Pass identifier

Users normally need only pass this value.

Custom render pipes should extract the pass number and depth value.

Implementations

impl Pass[src]

pub fn pass(self) -> usize[src]

The pass number

This value is returned as usize but is always safe to store as u32.

pub fn depth(self) -> f32[src]

The depth value

Trait Implementations

impl Clone for Pass[src]

impl Copy for Pass[src]

Auto Trait Implementations

impl RefUnwindSafe for Pass

impl Send for Pass

impl Sync for Pass

impl Unpin for Pass

impl UnwindSafe for Pass

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
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impl<T> Borrow<T> for T where
    T: ?Sized
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impl<T> BorrowMut<T> for T where
    T: ?Sized
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impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
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impl<T> ToOwned for T where
    T: Clone
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type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
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type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.