Struct kas_text::raster::Sprite[][src]

pub struct Sprite {
    pub offset: (i32, i32),
    pub size: (u32, u32),
    pub data: Vec<u8>,
}
Expand description

A rastered sprite

Fields

offset: (i32, i32)

Offset to be added to the glyph position

size: (u32, u32)

Size of the sprite in pixels

data: Vec<u8>

Grayscale image, row major order, length size.0 * size.1

Trait Implementations

Formats the value using the given formatter. Read more

This method tests for self and other values to be equal, and is used by ==. Read more

This method tests for !=.

Auto Trait Implementations

Blanket Implementations

Gets the TypeId of self. Read more

Immutably borrows from an owned value. Read more

Mutably borrows from an owned value. Read more

Cast from Self to T

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Cast to integer, truncating Read more

Cast to the nearest integer Read more

Cast the floor to an integer Read more

Cast the ceiling to an integer Read more

Try converting to integer with truncation Read more

Try converting to the nearest integer Read more

Try converting the floor to an integer Read more

Try convert the ceiling to an integer Read more

Convert from T to Self

Try converting from T to Self

Performs the conversion.

Performs the conversion.

The type returned in the event of a conversion error.

Performs the conversion.

The type returned in the event of a conversion error.

Performs the conversion.