1
 2
 3
 4
 5
 6
 7
 8
 9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
// WARNING:  This file was autogenerated by jni-bindgen.  Any changes to this file may be lost!!!


#[cfg(any(feature = "all", feature = "android-renderscript-Float3"))]
__jni_bindgen! {
    /// public class [Float3](https://developer.android.com/reference/android/renderscript/Float3.html)
    ///
    /// Required feature: "android-renderscript-Float3"
    public class Float3 ("android/renderscript/Float3") extends crate::java::lang::Object {

        /// [Float3](https://developer.android.com/reference/android/renderscript/Float3.html#Float3())
        pub fn new<'env>(__jni_env: &'env __jni_bindgen::Env) -> __jni_bindgen::std::result::Result<__jni_bindgen::Local<'env, crate::android::renderscript::Float3>, __jni_bindgen::Local<'env, crate::java::lang::Throwable>> {
            // class.path == "android/renderscript/Float3", java.flags == PUBLIC, .name == "<init>", .descriptor == "()V"
            unsafe {
                let __jni_args = [];
                let (__jni_class, __jni_method) = __jni_env.require_class_method("android/renderscript/Float3\0", "<init>\0", "()V\0");
                __jni_env.new_object_a(__jni_class, __jni_method, __jni_args.as_ptr())
            }
        }

        /// [Float3](https://developer.android.com/reference/android/renderscript/Float3.html#Float3(float,%20float,%20float))
        pub fn new_float_float_float<'env>(__jni_env: &'env __jni_bindgen::Env, arg0: f32, arg1: f32, arg2: f32) -> __jni_bindgen::std::result::Result<__jni_bindgen::Local<'env, crate::android::renderscript::Float3>, __jni_bindgen::Local<'env, crate::java::lang::Throwable>> {
            // class.path == "android/renderscript/Float3", java.flags == PUBLIC, .name == "<init>", .descriptor == "(FFF)V"
            unsafe {
                let __jni_args = [__jni_bindgen::AsJValue::as_jvalue(&arg0), __jni_bindgen::AsJValue::as_jvalue(&arg1), __jni_bindgen::AsJValue::as_jvalue(&arg2)];
                let (__jni_class, __jni_method) = __jni_env.require_class_method("android/renderscript/Float3\0", "<init>\0", "(FFF)V\0");
                __jni_env.new_object_a(__jni_class, __jni_method, __jni_args.as_ptr())
            }
        }

        /// **get** public [x](https://developer.android.com/reference/android/renderscript/Float3.html#x)
        pub fn x<'env>(&'env self) -> f32 {
            unsafe {
                let env = __jni_bindgen::Env::from_ptr(self.0.env);
                let (__jni_class, __jni_field) = env.require_class_field("android/renderscript/Float3\0", "x\0", "F\0");
                env.get_float_field(self.0.object, __jni_field)
            }
        }

        /// **set** public [x](https://developer.android.com/reference/android/renderscript/Float3.html#x)
        pub fn set_x<'env>(&'env self, value: f32) {
            unsafe {
                let env = __jni_bindgen::Env::from_ptr(self.0.env);
                let (__jni_class, __jni_field) = env.require_class_field("android/renderscript/Float3\0", "x\0", "F\0");
                env.set_float_field(self.0.object, __jni_field, value)
            }
        }

        /// **get** public [y](https://developer.android.com/reference/android/renderscript/Float3.html#y)
        pub fn y<'env>(&'env self) -> f32 {
            unsafe {
                let env = __jni_bindgen::Env::from_ptr(self.0.env);
                let (__jni_class, __jni_field) = env.require_class_field("android/renderscript/Float3\0", "y\0", "F\0");
                env.get_float_field(self.0.object, __jni_field)
            }
        }

        /// **set** public [y](https://developer.android.com/reference/android/renderscript/Float3.html#y)
        pub fn set_y<'env>(&'env self, value: f32) {
            unsafe {
                let env = __jni_bindgen::Env::from_ptr(self.0.env);
                let (__jni_class, __jni_field) = env.require_class_field("android/renderscript/Float3\0", "y\0", "F\0");
                env.set_float_field(self.0.object, __jni_field, value)
            }
        }

        /// **get** public [z](https://developer.android.com/reference/android/renderscript/Float3.html#z)
        pub fn z<'env>(&'env self) -> f32 {
            unsafe {
                let env = __jni_bindgen::Env::from_ptr(self.0.env);
                let (__jni_class, __jni_field) = env.require_class_field("android/renderscript/Float3\0", "z\0", "F\0");
                env.get_float_field(self.0.object, __jni_field)
            }
        }

        /// **set** public [z](https://developer.android.com/reference/android/renderscript/Float3.html#z)
        pub fn set_z<'env>(&'env self, value: f32) {
            unsafe {
                let env = __jni_bindgen::Env::from_ptr(self.0.env);
                let (__jni_class, __jni_field) = env.require_class_field("android/renderscript/Float3\0", "z\0", "F\0");
                env.set_float_field(self.0.object, __jni_field, value)
            }
        }
    }
}