[]Struct jni_android_sys::android::graphics::Shader

#[repr(transparent)]
pub struct Shader(_);

public class Shader

Required feature: "android-graphics-Shader"

Methods

impl Shader

pub fn new<'env>(
    __jni_env: &'env Env
) -> Result<Local<'env, Shader>, Local<'env, Throwable>>
[src]

Deprecated

pub fn getLocalMatrix<'env>(
    &'env self,
    arg0: impl Into<Option<&'env Matrix>>
) -> Result<bool, Local<'env, Throwable>>
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getLocalMatrix

Required features: "android-graphics-Matrix"

pub fn setLocalMatrix<'env>(
    &'env self,
    arg0: impl Into<Option<&'env Matrix>>
) -> Result<(), Local<'env, Throwable>>
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setLocalMatrix

Required features: "android-graphics-Matrix"

Methods from Deref<Target = Object>

pub fn getClass<'env>(
    &'env self
) -> Result<Option<Local<'env, Class>>, Local<'env, Throwable>>
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getClass

Required features: "java-lang-Class"

pub fn hashCode<'env>(&'env self) -> Result<i32, Local<'env, Throwable>>[src]

pub fn equals<'env>(
    &'env self,
    arg0: impl Into<Option<&'env Object>>
) -> Result<bool, Local<'env, Throwable>>
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equals

Required features: "java-lang-Object"

pub fn toString<'env>(
    &'env self
) -> Result<Option<Local<'env, String>>, Local<'env, Throwable>>
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toString

Required features: "java-lang-String"

pub fn notify<'env>(&'env self) -> Result<(), Local<'env, Throwable>>[src]

pub fn notifyAll<'env>(&'env self) -> Result<(), Local<'env, Throwable>>[src]

pub fn wait_long<'env>(
    &'env self,
    arg0: i64
) -> Result<(), Local<'env, Throwable>>
[src]

pub fn wait_long_int<'env>(
    &'env self,
    arg0: i64,
    arg1: i32
) -> Result<(), Local<'env, Throwable>>
[src]

pub fn wait<'env>(&'env self) -> Result<(), Local<'env, Throwable>>[src]

Trait Implementations

impl AsJValue for Shader

impl AsValidJObjectAndEnv for Shader

impl Deref for Shader

type Target = Object

The resulting type after dereferencing.

impl JniType for Shader

Auto Trait Implementations

impl RefUnwindSafe for Shader

impl !Send for Shader

impl !Sync for Shader

impl Unpin for Shader

impl UnwindSafe for Shader

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
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impl<T> Borrow<T> for T where
    T: ?Sized
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impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.