Crate irondash_texture

source ·

Structs

  • Wrapper around DXGI shared handle (*mut HANDLE), can be used as
  • Wrapper around ID3D11Texture2D, can be used as TextureHandle in TextureDescriptor.
  • Pixel data is supported payload type on every platform, but the expected PixelFormat may differ. You can PixelData::FORMAT to query expected pixel format.
  • SendableTexture is Send and Sync so it can be sent between threads, but it can only update the texture, it can not retrieve payload (such as Surface or NativeWindow on Android).
  • Convenience implementation for pixel data texture.
  • Native texture.
  • Texture descriptor for native texture.

Enums

Traits

Type Aliases