pub struct Edge<T> {
    pub start: Point<T>,
    pub end: Point<T>,
}
Expand description

An edge (line segment) is represented by its starting point and end point.

Fields

start: Point<T>

Start-point of the edge.

end: Point<T>

End-point of the edge.

Implementations

Create a new Edge from two arguments that implement Into<Point>.

Return the same edge but with the two points swapped.

Check if edge is degenerate. An edge is degenerate if start point and end point are equal.

Test if this edge is either horizontal or vertical.

Test if this edge is horizontal.

Test if this edge is vertical.

Returns the vector from self.start to self.end.

Tells on which side of the edge a point is.

Panics

Panics if the edge is degenerate.

Returns Side::Left if the point is on the left side, Side::Right if the point is on the right side or Side::Center if the point lies exactly on the line.

Test if point lies on the edge. Includes start and end points of edge.

Test if point lies on the line defined by the edge.

Test if two edges are parallel.

Test if two edges are collinear, i.e. are on the same line.

Test edges for coincidence. Two edges are coincident if they are oriented the same way and share more than one point (implies that they must be parallel).

Test if two edges are approximately parallel. To be used for float coordinates. Inspired by algorithm on page 241 of “Geometric Tools for Computer Graphics”.

Test if two edges are approximately collinear, i.e. are on the same line. Inspired by algorithm on page 241 of “Geometric Tools for Computer Graphics”.

Test if lines defined by the edges intersect. If the lines are collinear they are also considered intersecting.

Test if this edge is crossed by the line defined by the other edge.

Returns WithinBounds if start and end point of this edge lie on different sides of the line defined by the other edge or OnBounds if at least one of the points lies on the line.

Test if lines defined by the edges intersect. If the lines are collinear they are also considered intersecting.

Test if two edges intersect. If the edges coincide, they also intersect.

Test if point lies on the line defined by the edge.

Compute the intersection point of the lines defined by the two edges.

Degenerate lines don’t intersect by definition.

Returns LineIntersection::None iff the two lines don’t intersect. Returns LineIntersection::Collinear iff both lines are equal. Returns LineIntersection::Point(p,(a,b,c)) iff the lines intersect in exactly one point p. f is a value such that self.start + self.vector()*a/c == p and other.start + other.vector()*b/c == p.

Examples
use iron_shapes::point::Point;
use iron_shapes::edge::*;

let e1 = Edge::new((0, 0), (2, 2));
let e2 = Edge::new((0, 2), (2, 0));

assert_eq!(e1.line_intersection_approx(&e2, 1e-6),
    LineIntersection::Point(Point::new(1., 1.), (4, 4, 8)));

assert_eq!(Point::zero() + e1.vector().cast() * 0.5, Point::new(1., 1.));

Compute the intersection with another edge.

Try to cast into other data type. When the conversion fails None is returned.

Cast to other data type.

Panics

Panics when the conversion fails.

Cast to float.

Panics

Panics when the conversion fails.

Calculate the distance from the point to the line given by the edge.

Distance will be positive if the point lies on the right side of the edge and negative if the point is on the left side.

Calculate distance from point to the edge.

Find the perpendicular projection of a point onto the line of the edge.

Find the mirror image of point.

Calculate the absolute distance from the point onto the unbounded line coincident with this edge.

Test if point lies approximately on the edge. Returns true if point is up to tolerance away from the edge and lies between start and end points (inclusive).

Compute the intersection point of the lines defined by the two edges.

Degenerate lines don’t intersect by definition.

Returns LineIntersection::None iff the two lines don’t intersect. Returns LineIntersection::Collinear iff both lines are equal. Returns LineIntersection::Point(p,(a,b,c)) iff the lines intersect in exactly one point p. f is a value such that self.start + self.vector()*a/c == p and other.start + other.vector()*b/c == p.

Examples
extern crate num_rational;
use num_rational::Ratio;
use iron_shapes::point::Point;
use iron_shapes::edge_rational::*;

let r = |i| Ratio::from_integer(i);

let e1 = Edge::new((r(0), r(0)), (r(2), r(2)));
let e2 = Edge::new((r(0), r(2)), (r(2), r(0)));

assert_eq!(e1.line_intersection_rational(e2),
    LineIntersection::Point(Point::new(r(1), r(1)), (r(4), r(4), r(8))));

Compute the intersection with another edge.

Compute the intersection point of the lines defined by the two edges. Coordinates of intersection points are rounded towards zero.

Degenerate lines don’t intersect by definition.

Returns LineIntersection::None iff the two lines don’t intersect. Returns LineIntersection::Collinear iff both lines are equal. Returns LineIntersection::Point(p,(a,b,c)) iff the lines intersect in exactly one point p. f is a value such that self.start + self.vector()*a/c == p and other.start + other.vector()*b/c == p.

Examples
use iron_shapes::point::Point;
use iron_shapes::edge::*;

let e1 = Edge::new((0, 0), (2, 2));
let e2 = Edge::new((0, 2), (2, 0));

assert_eq!(e1.line_intersection_rounded(e2),
    LineIntersection::Point(Point::new(1, 1), (4, 4, 8)));

Compute the intersection with another edge. Coordinates of intersection points are rounded towards zero.

EdgeIntersection::EndPoint is returned if and only if the intersection lies exactly on an end point.

Trait Implementations

Return the bounding box of this geometry.

Returns a copy of the value. Read more

Performs copy-assignment from source. Read more

Formats the value using the given formatter. Read more

Get the start point of the edge.

Get the end point of the edge.

Converts to this type from the input type.

Converts to this type from the input type.

Converts to this type from the input type.

Feeds this value into the given Hasher. Read more

Feeds a slice of this type into the given Hasher. Read more

Converts this type into the (usually inferred) input type.

Converts this type into the (usually inferred) input type.

Converts this type into the (usually inferred) input type.

Converts this type into the (usually inferred) input type.

Point wise transformation.

This method tests for self and other values to be equal, and is used by ==. Read more

This method tests for !=.

Get bounding box of edge (always exists).

Output type of the cast. This is likely the same geometrical type just with other coordinate types. Read more

Try to cast to target data type. Read more

Cast to target data type. Read more

Try to convert an edge into a rectilinear edge. Returns none if the edge is not rectilinear.

The type returned in the event of a conversion error.

Auto Trait Implementations

Blanket Implementations

Gets the TypeId of self. Read more

Immutably borrows from an owned value. Read more

Mutably borrows from an owned value. Read more

Returns the argument unchanged.

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

Return the geometrical object mirrored at the x axis.

Return the geometrical object mirrored at the y axis.

Rotate the geometrical shape by a multiple of 90 degrees.

Scale the geometrical shape. Scaling center is the origin (0, 0).

The resulting type after obtaining ownership.

Creates owned data from borrowed data, usually by cloning. Read more

Uses borrowed data to replace owned data, usually by cloning. Read more

Translate the geometrical object by a vector v.

The type returned in the event of a conversion error.

Performs the conversion.

The type returned in the event of a conversion error.

Performs the conversion.