pub trait MTLRenderPassAttachmentDescriptor: Object {
unsafe fn set_texture(&self, texture: &MTLTexture) { ... }
unsafe fn set_level(&self, level: NSUInteger) { ... }
unsafe fn set_slice(&self, slice: NSUInteger) { ... }
unsafe fn set_depth_plane(&self, plane: NSUInteger) { ... }
unsafe fn set_load_action(&self, action: MTLLoadAction) { ... }
unsafe fn set_store_action(&self, action: MTLStoreAction) { ... }
unsafe fn set_store_action_options(&self, options: MTLStoreActionOptions) { ... }
unsafe fn set_resolve_texture(&self, texture: &MTLTexture) { ... }
unsafe fn set_resolve_level(&self, level: NSUInteger) { ... }
unsafe fn set_resolve_slice(&self, slice: NSUInteger) { ... }
unsafe fn set_resolve_depth_plane(&self, plane: NSUInteger) { ... }
}
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