Struct ion_c_sys::_ion_collection
source · #[repr(C)]pub struct _ion_collection {
pub _owner: *mut c_void,
pub _node_size: i32,
pub _count: i32,
pub _head: *mut ION_COLLECTION_NODE,
pub _tail: *mut ION_COLLECTION_NODE,
pub _freelist: *mut ION_COLLECTION_NODE,
}
Expand description
The collections used by the parser are linked lists which are managed by the collection header. the memory used for the nodes is allocated on the parent, which is passed in when the user initializes the collection
the nodes in the list have a user sized data buffer, which is expected to a small struct (like ion string) or a scaler (like an int or pointer).
the push, pop, and append routines return the address of this data buffer - for push and append it is the buffer of the new node for pop it is the buffer of the released node - which is still allocated and is, therefore, good UNTIL ANOTHER push or append or copy is executed against the containing collection.
each collections holds a high water mark free list of nodes that were previously used but aren’t currently being used
to use this as a: queue you’ll want to “append” and “pop head” stack you’ll want to “push” and “pop head”
Fields§
§_owner: *mut c_void
§_node_size: i32
§_count: i32
§_head: *mut ION_COLLECTION_NODE
§_tail: *mut ION_COLLECTION_NODE
§_freelist: *mut ION_COLLECTION_NODE
Trait Implementations§
source§impl Clone for _ion_collection
impl Clone for _ion_collection
source§fn clone(&self) -> _ion_collection
fn clone(&self) -> _ion_collection
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source
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