Function intersect2d::intersect_line_point[][src]

pub fn intersect_line_point<T>(
    line: &Line<T>,
    point: &Coordinate<T>
) -> Option<Intersection<T>> where
    T: Float + Zero + CoordFloat + AbsDiffEq + UlpsEq,
    T::Epsilon: Copy

Get any intersection point between line segment and point. Inspired by https://stackoverflow.com/a/17590923