input_manager 0.1.0

Plumbing to allow for different inputs to be abstracted and used together (eg keyboard and gamepad). Follows the Unity paradigm of Axes and Buttons
Documentation

Build #110002 2018-07-25 22:25:23

# rustc version rustc 1.28.0-dev (b9bf4f162 2018-06-02)

# docs.rs version cratesfyi 0.5.0 (579f83b 2018-03-05)

# build log Updating registry `https://github.com/rust-lang/crates.io-index` Downloading input_manager v0.1.0 Documenting input_manager v0.1.0 Running `rustdoc --crate-name input_manager .cargo/registry/src/github.com-1ecc6299db9ec823/input_manager-0.1.0/src/lib.rs -o /home/cratesfyi/cratesfyi/doc -Z unstable-options --resource-suffix -20180602-1.28.0-dev-b9bf4f162 -L dependency=/home/cratesfyi/cratesfyi/debug/deps` Finished dev [unoptimized + debuginfo] target(s) in 0.38 secs