[−][src]Struct infuse::RenderItem
Methods
impl RenderItem
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pub fn new(
vertices: Vec<f32>,
shader_name: String,
uniforms: Option<HashMap<String, Uniform>>
) -> RenderItem
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vertices: Vec<f32>,
shader_name: String,
uniforms: Option<HashMap<String, Uniform>>
) -> RenderItem
impl RenderItem
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pub fn set_uniform(&mut self, name: String, value: Uniform)
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Auto Trait Implementations
impl Sync for RenderItem
impl Send for RenderItem
impl Unpin for RenderItem
impl RefUnwindSafe for RenderItem
impl UnwindSafe for RenderItem
Blanket Implementations
impl<T> From<T> for T
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,
type Error = <U as TryFrom<T>>::Error
The type returned in the event of a conversion error.
fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>
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impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
fn borrow_mut(&mut self) -> &mut T
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impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,