Struct implicit3d::BoundingBox

source ·
pub struct BoundingBox<S>where
    S: RealField + Debug,
{ pub min: Point<S, U3>, pub max: Point<S, U3>, }
Expand description

3D Bounding Box - defined by two diagonally opposing points.

Fields§

§min: Point<S, U3>

X-Y-Z-Minimum corner of the box.

§max: Point<S, U3>

X-Y-Z-Maximum corner of the box.

Implementations§

Returns an infinte sized box.

Returns a negatively infinte sized box.

Create a new Bounding Box by supplying two points.

Create a CSG Union of two Bounding Boxes.

Create a CSG Intersection of two Bounding Boxes.

Transform a Bounding Box - resulting in a enclosing axis aligned Bounding Box.

Dilate a Bounding Box by some amount in all directions.

Add a Point to a Bounding Box, e.g. expand the Bounding Box to contain that point.

Return the size of the Box.

Returns the approximate distance of p to the box. The result is guarateed to be not less than the euclidean distance of p to the box.

Return true if the Bounding Box contains p.

Trait Implementations§

Used for specifying relative comparisons.
The default tolerance to use when testing values that are close together. Read more
A test for equality that uses the absolute difference to compute the approximate equality of two numbers. Read more
The inverse of ApproxEq::abs_diff_eq.
Returns a copy of the value. Read more
Performs copy-assignment from source. Read more
Formats the value using the given formatter. Read more
This method tests for self and other values to be equal, and is used by ==. Read more
This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason. Read more
The default relative tolerance for testing values that are far-apart. Read more
A test for equality that uses a relative comparison if the values are far apart.
The inverse of ApproxEq::relative_eq.

Auto Trait Implementations§

Blanket Implementations§

Gets the TypeId of self. Read more
Immutably borrows from an owned value. Read more
Mutably borrows from an owned value. Read more

Returns the argument unchanged.

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

Should always be Self
The inverse inclusion map: attempts to construct self from the equivalent element of its superset. Read more
Checks if self is actually part of its subset T (and can be converted to it).
Use with care! Same as self.to_subset but without any property checks. Always succeeds.
The inclusion map: converts self to the equivalent element of its superset.
The inverse inclusion map: attempts to construct self from the equivalent element of its superset. Read more
Checks if self is actually part of its subset T (and can be converted to it).
Use with care! Same as self.to_subset but without any property checks. Always succeeds.
The inclusion map: converts self to the equivalent element of its superset.
The resulting type after obtaining ownership.
Creates owned data from borrowed data, usually by cloning. Read more
Uses borrowed data to replace owned data, usually by cloning. Read more
The type returned in the event of a conversion error.
Performs the conversion.
The type returned in the event of a conversion error.
Performs the conversion.