Struct implicit::Scene
[−]
[src]
pub struct Scene { pub resolution: f32, // some fields omitted }
Fields
resolution: f32
Methods
impl Scene
[src]
fn new() -> Scene
fn add_shape<I: SyncImplicit>(
&mut self,
shape: &I,
rendermode: RenderMode,
matrix: Matrix
) -> usize
&mut self,
shape: &I,
rendermode: RenderMode,
matrix: Matrix
) -> usize