[−][src]Struct imgui::TreeNodeFlags
Flags for tree nodes
Implementations
impl TreeNodeFlags
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pub const SELECTED: TreeNodeFlags
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Draw as selected
pub const FRAMED: TreeNodeFlags
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Full colored frame (e.g. for CollapsingHeader)
pub const ALLOW_ITEM_OVERLAP: TreeNodeFlags
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Hit testing to allow subsequent widgets to overlap this one
pub const NO_TREE_PUSH_ON_OPEN: TreeNodeFlags
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Don't push a tree node when open (e.g. for CollapsingHeader) = no extra indent nor pushing on ID stack
pub const NO_AUTO_OPEN_ON_LOG: TreeNodeFlags
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Don't automatically and temporarily open node when Logging is active (by default logging will automatically open tree nodes)
pub const DEFAULT_OPEN: TreeNodeFlags
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Default node to be open
pub const OPEN_ON_DOUBLE_CLICK: TreeNodeFlags
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Need double-click to open node
pub const OPEN_ON_ARROW: TreeNodeFlags
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Only open when clicking on the arrow part.
If TreeNodeFlags::OPEN_ON_DOUBLE_CLICK
is also set, single-click arrow or
double-click all box to open.
pub const LEAF: TreeNodeFlags
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No collapsing, no arrow (use as a convenience for leaf nodes)
pub const BULLET: TreeNodeFlags
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Display a bullet instead of arrow
pub const FRAME_PADDING: TreeNodeFlags
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Use Style::frame_padding
(even for an unframed text node) to vertically align text
baseline to regular widget height.
Equivalent to calling Ui::align_text_to_frame_padding
.
pub const SPAN_AVAIL_WIDTH: TreeNodeFlags
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Extend hit box to the right-most edge, even if not framed.
This is not the default in order to allow adding other items on the same line. In the future we may refactor the hit system to be front-to-back, allowing natural overlaps and then this can become the default.
pub const SPAN_FULL_WIDTH: TreeNodeFlags
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Extend hit box to the left-most and right-most edges (bypass the indented area)
pub const NAV_LEFT_JUMPS_BACK_HERE: TreeNodeFlags
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(WIP) Nav: left direction may move to this tree node from any of its child
pub const fn empty() -> TreeNodeFlags
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Returns an empty set of flags
pub const fn all() -> TreeNodeFlags
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Returns the set containing all flags.
pub const fn bits(&self) -> u32
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Returns the raw value of the flags currently stored.
pub fn from_bits(bits: u32) -> Option<TreeNodeFlags>
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Convert from underlying bit representation, unless that representation contains bits that do not correspond to a flag.
pub const fn from_bits_truncate(bits: u32) -> TreeNodeFlags
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Convert from underlying bit representation, dropping any bits that do not correspond to flags.
pub const unsafe fn from_bits_unchecked(bits: u32) -> TreeNodeFlags
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Convert from underlying bit representation, preserving all bits (even those not corresponding to a defined flag).
pub const fn is_empty(&self) -> bool
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Returns true
if no flags are currently stored.
pub const fn is_all(&self) -> bool
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Returns true
if all flags are currently set.
pub const fn intersects(&self, other: TreeNodeFlags) -> bool
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Returns true
if there are flags common to both self
and other
.
pub const fn contains(&self, other: TreeNodeFlags) -> bool
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Returns true
all of the flags in other
are contained within self
.
pub fn insert(&mut self, other: TreeNodeFlags)
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Inserts the specified flags in-place.
pub fn remove(&mut self, other: TreeNodeFlags)
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Removes the specified flags in-place.
pub fn toggle(&mut self, other: TreeNodeFlags)
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Toggles the specified flags in-place.
pub fn set(&mut self, other: TreeNodeFlags, value: bool)
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Inserts or removes the specified flags depending on the passed value.
Trait Implementations
impl Binary for TreeNodeFlags
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impl BitAnd<TreeNodeFlags> for TreeNodeFlags
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type Output = TreeNodeFlags
The resulting type after applying the &
operator.
pub fn bitand(self, other: TreeNodeFlags) -> TreeNodeFlags
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Returns the intersection between the two sets of flags.
impl BitAndAssign<TreeNodeFlags> for TreeNodeFlags
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pub fn bitand_assign(&mut self, other: TreeNodeFlags)
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Disables all flags disabled in the set.
impl BitOr<TreeNodeFlags> for TreeNodeFlags
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type Output = TreeNodeFlags
The resulting type after applying the |
operator.
pub fn bitor(self, other: TreeNodeFlags) -> TreeNodeFlags
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Returns the union of the two sets of flags.
impl BitOrAssign<TreeNodeFlags> for TreeNodeFlags
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pub fn bitor_assign(&mut self, other: TreeNodeFlags)
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Adds the set of flags.
impl BitXor<TreeNodeFlags> for TreeNodeFlags
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type Output = TreeNodeFlags
The resulting type after applying the ^
operator.
pub fn bitxor(self, other: TreeNodeFlags) -> TreeNodeFlags
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Returns the left flags, but with all the right flags toggled.
impl BitXorAssign<TreeNodeFlags> for TreeNodeFlags
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pub fn bitxor_assign(&mut self, other: TreeNodeFlags)
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Toggles the set of flags.
impl Clone for TreeNodeFlags
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pub fn clone(&self) -> TreeNodeFlags
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pub fn clone_from(&mut self, source: &Self)
1.0.0[src]
impl Copy for TreeNodeFlags
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impl Debug for TreeNodeFlags
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impl Eq for TreeNodeFlags
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impl Extend<TreeNodeFlags> for TreeNodeFlags
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pub fn extend<T: IntoIterator<Item = TreeNodeFlags>>(&mut self, iterator: T)
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pub fn extend_one(&mut self, item: A)
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pub fn extend_reserve(&mut self, additional: usize)
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impl FromIterator<TreeNodeFlags> for TreeNodeFlags
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pub fn from_iter<T: IntoIterator<Item = TreeNodeFlags>>(
iterator: T
) -> TreeNodeFlags
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iterator: T
) -> TreeNodeFlags
impl Hash for TreeNodeFlags
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pub fn hash<__H: Hasher>(&self, state: &mut __H)
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pub fn hash_slice<H>(data: &[Self], state: &mut H) where
H: Hasher,
1.3.0[src]
H: Hasher,
impl LowerHex for TreeNodeFlags
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impl Not for TreeNodeFlags
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type Output = TreeNodeFlags
The resulting type after applying the !
operator.
pub fn not(self) -> TreeNodeFlags
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Returns the complement of this set of flags.
impl Octal for TreeNodeFlags
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impl Ord for TreeNodeFlags
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pub fn cmp(&self, other: &TreeNodeFlags) -> Ordering
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#[must_use]pub fn max(self, other: Self) -> Self
1.21.0[src]
#[must_use]pub fn min(self, other: Self) -> Self
1.21.0[src]
#[must_use]pub fn clamp(self, min: Self, max: Self) -> Self
1.50.0[src]
impl PartialEq<TreeNodeFlags> for TreeNodeFlags
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pub fn eq(&self, other: &TreeNodeFlags) -> bool
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pub fn ne(&self, other: &TreeNodeFlags) -> bool
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impl PartialOrd<TreeNodeFlags> for TreeNodeFlags
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pub fn partial_cmp(&self, other: &TreeNodeFlags) -> Option<Ordering>
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pub fn lt(&self, other: &TreeNodeFlags) -> bool
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pub fn le(&self, other: &TreeNodeFlags) -> bool
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pub fn gt(&self, other: &TreeNodeFlags) -> bool
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pub fn ge(&self, other: &TreeNodeFlags) -> bool
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impl StructuralEq for TreeNodeFlags
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impl StructuralPartialEq for TreeNodeFlags
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impl Sub<TreeNodeFlags> for TreeNodeFlags
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type Output = TreeNodeFlags
The resulting type after applying the -
operator.
pub fn sub(self, other: TreeNodeFlags) -> TreeNodeFlags
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Returns the set difference of the two sets of flags.
impl SubAssign<TreeNodeFlags> for TreeNodeFlags
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pub fn sub_assign(&mut self, other: TreeNodeFlags)
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Disables all flags enabled in the set.
impl UpperHex for TreeNodeFlags
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Auto Trait Implementations
impl RefUnwindSafe for TreeNodeFlags
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impl Send for TreeNodeFlags
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impl Sync for TreeNodeFlags
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impl Unpin for TreeNodeFlags
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impl UnwindSafe for TreeNodeFlags
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Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
pub fn borrow_mut(&mut self) -> &mut T
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impl<T> From<T> for T
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T> ToOwned for T where
T: Clone,
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T: Clone,
type Owned = T
The resulting type after obtaining ownership.
pub fn to_owned(&self) -> T
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pub fn clone_into(&self, target: &mut T)
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impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
pub fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,