imgui 0.10.0

High-level Rust bindings to dear imgui
Documentation
use std::convert::TryFrom;
use std::fmt;
use std::ops::{Index, IndexMut};

use crate::internal::RawCast;
use crate::sys;
use crate::Direction;

/// User interface style/colors
#[repr(C)]
#[derive(Debug, Copy, Clone)]
pub struct Style {
    /// Global alpha applies to everything
    pub alpha: f32,
    /// Additional alpha multiplier applied to disabled elements. Multiplies over current value of [`Style::alpha`].
    pub disabled_alpha: f32,
    /// Padding within a window
    pub window_padding: [f32; 2],
    /// Rounding radius of window corners.
    ///
    /// Set to 0.0 to have rectangular windows.
    /// Large values tend to lead to a variety of artifacts and are not recommended.
    pub window_rounding: f32,
    /// Thickness of border around windows.
    ///
    /// Generally set to 0.0 or 1.0 (other values are not well tested and cost more CPU/GPU).
    pub window_border_size: f32,
    /// Minimum window size
    pub window_min_size: [f32; 2],
    /// Alignment for title bar text.
    ///
    /// Defaults to [0.5, 0.5] for left-aligned, vertically centered.
    pub window_title_align: [f32; 2],
    /// Side of the collapsing/docking button in the title bar (left/right).
    ///
    /// Defaults to Direction::Left.
    pub window_menu_button_position: Direction,
    /// Rounding radius of child window corners.
    ///
    /// Set to 0.0 to have rectangular child windows.
    pub child_rounding: f32,
    /// Thickness of border around child windows.
    ///
    /// Generally set to 0.0 or 1.0 (other values are not well tested and cost more CPU/GPU).
    pub child_border_size: f32,
    /// Rounding radius of popup window corners.
    ///
    /// Note that tooltip windows use `window_rounding` instead.
    pub popup_rounding: f32,
    /// Thickness of border around popup/tooltip windows.
    ///
    /// Generally set to 0.0 or 1.0 (other values are not well tested and cost more CPU/GPU).
    pub popup_border_size: f32,
    /// Padding within a framed rectangle (used by most widgets)
    pub frame_padding: [f32; 2],
    /// Rounding radius of frame corners (used by most widgets).
    ///
    /// Set to 0.0 to have rectangular frames.
    pub frame_rounding: f32,
    /// Thickness of border around frames.
    ///
    /// Generally set to 0.0 or 1.0 (other values are not well tested and cost more CPU/GPU).
    pub frame_border_size: f32,
    /// Horizontal and vertical spacing between widgets/lines
    pub item_spacing: [f32; 2],
    /// Horizontal and vertical spacing between elements of a composed widget (e.g. a slider and
    /// its label)
    pub item_inner_spacing: [f32; 2],
    /// Padding within a table cell.
    pub cell_padding: [f32; 2],
    /// Expand reactive bounding box for touch-based system where touch position is not accurate
    /// enough.
    ///
    /// Unfortunately we don't sort widgets so priority on overlap will always be given to the
    /// first widget, so don't grow this too much.
    pub touch_extra_padding: [f32; 2],
    /// Horizontal indentation when e.g. entering a tree node.
    ///
    /// Generally equal to (font size + horizontal frame padding * 2).
    pub indent_spacing: f32,
    /// Minimum horizontal spacing between two columns
    pub columns_min_spacing: f32,
    /// Width of the vertical scrollbar, height of the horizontal scrollbar
    pub scrollbar_size: f32,
    /// Rounding radius of scrollbar grab corners
    pub scrollbar_rounding: f32,
    /// Minimum width/height of a grab box for slider/scrollbar
    pub grab_min_size: f32,
    /// Rounding radius of grab corners.
    ///
    /// Set to 0.0 to have rectangular slider grabs.
    pub grab_rounding: f32,
    /// The size in pixels of the dead-zone around zero on logarithmic sliders that cross zero
    pub log_slider_deadzone: f32,
    /// Rounding radius of upper corners of tabs.
    ///
    /// Set to 0.0 to have rectangular tabs.
    pub tab_rounding: f32,
    /// Thickness of border around tabs
    pub tab_border_size: f32,
    /// Minimum width for close button to appear on an unselected tab when hovered.
    ///
    /// `= 0.0`: always show when hovering
    /// `= f32::MAX`: never show close button unless selected
    pub tab_min_width_for_close_button: f32,
    /// Side of the color buttonton pubin color editor widgets (left/right).
    pub color_button_position: Direction,
    /// Alignment of button text when button is larger than text.
    ///
    /// Defaults to [0.5, 0.5] (centered).
    pub button_text_align: [f32; 2],
    /// Alignment of selectable text when selectable is larger than text.
    ///
    /// Defaults to [0.5, 0.5] (top-left aligned).
    pub selectable_text_align: [f32; 2],
    /// Window positions are clamped to be visible within the display area or monitors by at least
    /// this amount.
    ///
    /// Only applies to regular windows.
    pub display_window_padding: [f32; 2],
    /// If you cannot see the edges of your screen (e.g. on a TV), increase the safe area padding.
    ///
    /// Also applies to popups/tooltips in addition to regular windows.
    pub display_safe_area_padding: [f32; 2],
    /// Scale software-rendered mouse cursor.
    ///
    /// May be removed later.
    pub mouse_cursor_scale: f32,
    /// Enable anti-aliased lines/borders.
    ///
    /// Disable if you are really tight on CPU/GPU. Latched at the beginning of the frame.
    pub anti_aliased_lines: bool,
    /// Enable anti-aliased lines/borders using textures where possible.
    ///
    /// Require back-end to render with bilinear filtering. Latched at the beginning of the frame.
    pub anti_aliased_lines_use_tex: bool,
    /// Enable anti-aliased edges around filled shapes (rounded recatngles, circles, etc.).
    ///
    /// Disable if you are really tight on CPU/GPU. Latched at the beginning of the frame.
    pub anti_aliased_fill: bool,
    /// Tessellation tolerance when using path_bezier_curve_to without a specific number of
    /// segments.
    ///
    /// Decrease for highly tessellated curves (higher quality, more polygons), increase to reduce
    /// quality.
    pub curve_tessellation_tol: f32,
    /// Maximum error (in pixels) allowed when drawing circles or rounded corner rectangles with no
    /// explicit segment count specified.
    ///
    /// Decrease for higher quality but more geometry.
    pub circle_tesselation_max_error: f32,
    /// Style colors.
    pub colors: [[f32; 4]; StyleColor::COUNT],
}

unsafe impl RawCast<sys::ImGuiStyle> for Style {}

impl Style {
    /// Scales all sizes in the style
    #[doc(alias = "ScaleAllSizes")]
    pub fn scale_all_sizes(&mut self, scale_factor: f32) {
        unsafe {
            sys::ImGuiStyle_ScaleAllSizes(self.raw_mut(), scale_factor);
        }
    }
    /// Replaces current colors with classic Dear ImGui style
    #[doc(alias = "StyleColors", alias = "StlyeColorsClassic")]
    pub fn use_classic_colors(&mut self) -> &mut Self {
        unsafe {
            sys::igStyleColorsClassic(self.raw_mut());
        }
        self
    }
    /// Replaces current colors with a new, recommended style
    #[doc(alias = "StyleColors", alias = "StyleColorsDark")]
    pub fn use_dark_colors(&mut self) -> &mut Self {
        unsafe {
            sys::igStyleColorsDark(self.raw_mut());
        }
        self
    }
    /// Replaces current colors with a light style. Best used with borders and a custom, thicker
    /// font
    #[doc(alias = "StyleColors", alias = "StyleColorsLight")]
    pub fn use_light_colors(&mut self) -> &mut Self {
        unsafe {
            sys::igStyleColorsLight(self.raw_mut());
        }
        self
    }
}

impl Index<StyleColor> for Style {
    type Output = [f32; 4];
    #[inline]
    fn index(&self, index: StyleColor) -> &[f32; 4] {
        &self.colors[index as usize]
    }
}

impl IndexMut<StyleColor> for Style {
    #[inline]
    fn index_mut(&mut self, index: StyleColor) -> &mut [f32; 4] {
        &mut self.colors[index as usize]
    }
}

/// A color identifier for styling.
///
/// Which color does what can sometimes be be unobvious. A good way to find a particular color is to use
/// the [`crate::Ui::show_default_style_editor`] window, set a color to a very bright color, and explore the
/// [`crate::Ui::show_demo_window`] until you spot it
#[repr(u32)]
#[derive(Copy, Clone, Debug, Hash, Eq, PartialEq)]
#[non_exhaustive]
pub enum StyleColor {
    /// Default color of text througout application
    Text = sys::ImGuiCol_Text,
    /// Text in areas disabled e.g via [`crate::Ui::begin_disabled`]
    TextDisabled = sys::ImGuiCol_TextDisabled,
    /// Background of normal windows
    WindowBg = sys::ImGuiCol_WindowBg,
    /// Background of child windows
    ChildBg = sys::ImGuiCol_ChildBg,
    /// Background of popups, menus, tooltips windows
    PopupBg = sys::ImGuiCol_PopupBg,
    /// Border around windows, frames, etc
    Border = sys::ImGuiCol_Border,
    /// Used for a drop-shadow/emboss style effect wherever `Border` is used
    BorderShadow = sys::ImGuiCol_BorderShadow,
    /// Background of checkbox, radio button, plot, slider, text input
    FrameBg = sys::ImGuiCol_FrameBg,
    /// Same as `FrameBg` but when mouse is hovering over the widget
    FrameBgHovered = sys::ImGuiCol_FrameBgHovered,
    /// Same as `FrameBg` but when the mouse is active (e.g mouse is down)
    FrameBgActive = sys::ImGuiCol_FrameBgActive,
    /// Window title for inactive windows. Also used as the "docked window tab area" when docking is enabled.
    TitleBg = sys::ImGuiCol_TitleBg,
    /// Window title for active windows.
    TitleBgActive = sys::ImGuiCol_TitleBgActive,
    /// Color of a floating window when it is "rolled up"
    TitleBgCollapsed = sys::ImGuiCol_TitleBgCollapsed,
    /// Main menu bar background, see [`crate::Ui::main_menu_bar`]
    MenuBarBg = sys::ImGuiCol_MenuBarBg,
    /// Background area of scrollbar
    ScrollbarBg = sys::ImGuiCol_ScrollbarBg,
    /// Movable area of scollbar when "idle"
    ScrollbarGrab = sys::ImGuiCol_ScrollbarGrab,
    /// Moveable area of scrollbar when mouse is over it
    ScrollbarGrabHovered = sys::ImGuiCol_ScrollbarGrabHovered,
    /// Moveable area of scollbar when it is being clicked on
    ScrollbarGrabActive = sys::ImGuiCol_ScrollbarGrabActive,
    /// The color of the tick character inside the checkbox
    CheckMark = sys::ImGuiCol_CheckMark,
    /// Color of interactive handle inside various slider widgets
    SliderGrab = sys::ImGuiCol_SliderGrab,
    /// Interactive handle when being clicked on
    SliderGrabActive = sys::ImGuiCol_SliderGrabActive,
    /// Main frame color of default button
    Button = sys::ImGuiCol_Button,
    /// Button when mouse hovers over it
    ButtonHovered = sys::ImGuiCol_ButtonHovered,
    /// Button when mouse is down
    ButtonActive = sys::ImGuiCol_ButtonActive,
    /// Inactive color for header sections, such as [`crate::Ui::collapsing_header`]
    Header = sys::ImGuiCol_Header,
    /// As with `Header` but when hovered
    HeaderHovered = sys::ImGuiCol_HeaderHovered,
    /// As with `Header` but when mouse is down
    HeaderActive = sys::ImGuiCol_HeaderActive,
    /// Dividing line, e.g [`crate::Ui::separator`]
    Separator = sys::ImGuiCol_Separator,
    /// Dividing line when mouse hovered
    SeparatorHovered = sys::ImGuiCol_SeparatorHovered,
    /// Dividing line when mouse button down
    SeparatorActive = sys::ImGuiCol_SeparatorActive,
    /// Resize handle on windows
    ResizeGrip = sys::ImGuiCol_ResizeGrip,
    /// Resize handle when mouse hovered over handle
    ResizeGripHovered = sys::ImGuiCol_ResizeGripHovered,
    /// Resize handle when mouse button down
    ResizeGripActive = sys::ImGuiCol_ResizeGripActive,
    /// Inactive tab color. Applies to both tab widgets and docked windows
    Tab = sys::ImGuiCol_Tab,
    /// Hovered tab (applies regardless if tab is active, or is in the active window)
    TabHovered = sys::ImGuiCol_TabHovered,
    /// Color of currently selected tab
    TabActive = sys::ImGuiCol_TabActive,
    /// Non-selected, when in an unfocused window
    TabUnfocused = sys::ImGuiCol_TabUnfocused,
    /// Selected tab, in an unfocused window
    TabUnfocusedActive = sys::ImGuiCol_TabUnfocusedActive,

    /// Color of widget which appears when moving windows around, allowing splitting/etc of dock areas
    #[cfg(feature = "docking")]
    DockingPreview = sys::ImGuiCol_DockingPreview,
    /// Colour when black area is present in docking setup (e.g while dragging a window away from a split area, leaving it temporarily empty)
    #[cfg(feature = "docking")]
    DockingEmptyBg = sys::ImGuiCol_DockingEmptyBg,

    /// Lines in [`crate::Ui::plot_lines`]
    PlotLines = sys::ImGuiCol_PlotLines,
    /// `PlotLines` when hovered
    PlotLinesHovered = sys::ImGuiCol_PlotLinesHovered,
    /// Used for [`crate::Ui::plot_histogram`]
    PlotHistogram = sys::ImGuiCol_PlotHistogram,
    /// `PlotHistogram` when hovered
    PlotHistogramHovered = sys::ImGuiCol_PlotHistogramHovered,

    /// Background color of header rows in table widget
    TableHeaderBg = sys::ImGuiCol_TableHeaderBg,
    /// Main border color for table, used around whole table and around header cells
    TableBorderStrong = sys::ImGuiCol_TableBorderStrong,
    /// Used within border to separate cells
    TableBorderLight = sys::ImGuiCol_TableBorderLight,
    /// Background of cells in table
    TableRowBg = sys::ImGuiCol_TableRowBg,
    /// Used for alternating row colors, if enabled by `TableFlags::ROW_BG`
    TableRowBgAlt = sys::ImGuiCol_TableRowBgAlt,

    /// The highlight color used for selection in text inputs
    TextSelectedBg = sys::ImGuiCol_TextSelectedBg,

    /// Used for drag-and-drop system
    DragDropTarget = sys::ImGuiCol_DragDropTarget,
    /// Gamepad/keyboard: current highlighted item
    NavHighlight = sys::ImGuiCol_NavHighlight,
    /// Highlight window when using CTRL+TAB
    NavWindowingHighlight = sys::ImGuiCol_NavWindowingHighlight,
    /// Darken/colorize entire screen behind the CTRL+TAB window list, when active
    NavWindowingDimBg = sys::ImGuiCol_NavWindowingDimBg,
    /// Darken/colorize entire screen behind a modal window, when one is active
    ModalWindowDimBg = sys::ImGuiCol_ModalWindowDimBg,
}

impl StyleColor {
    /// All possible `StyleColor` variants
    pub const VARIANTS: [StyleColor; StyleColor::COUNT] = [
        StyleColor::Text,
        StyleColor::TextDisabled,
        StyleColor::WindowBg,
        StyleColor::ChildBg,
        StyleColor::PopupBg,
        StyleColor::Border,
        StyleColor::BorderShadow,
        StyleColor::FrameBg,
        StyleColor::FrameBgHovered,
        StyleColor::FrameBgActive,
        StyleColor::TitleBg,
        StyleColor::TitleBgActive,
        StyleColor::TitleBgCollapsed,
        StyleColor::MenuBarBg,
        StyleColor::ScrollbarBg,
        StyleColor::ScrollbarGrab,
        StyleColor::ScrollbarGrabHovered,
        StyleColor::ScrollbarGrabActive,
        StyleColor::CheckMark,
        StyleColor::SliderGrab,
        StyleColor::SliderGrabActive,
        StyleColor::Button,
        StyleColor::ButtonHovered,
        StyleColor::ButtonActive,
        StyleColor::Header,
        StyleColor::HeaderHovered,
        StyleColor::HeaderActive,
        StyleColor::Separator,
        StyleColor::SeparatorHovered,
        StyleColor::SeparatorActive,
        StyleColor::ResizeGrip,
        StyleColor::ResizeGripHovered,
        StyleColor::ResizeGripActive,
        StyleColor::Tab,
        StyleColor::TabHovered,
        StyleColor::TabActive,
        StyleColor::TabUnfocused,
        StyleColor::TabUnfocusedActive,
        #[cfg(feature = "docking")]
        StyleColor::DockingPreview,
        #[cfg(feature = "docking")]
        StyleColor::DockingEmptyBg,
        StyleColor::PlotLines,
        StyleColor::PlotLinesHovered,
        StyleColor::PlotHistogram,
        StyleColor::PlotHistogramHovered,
        StyleColor::TableHeaderBg,
        StyleColor::TableBorderStrong,
        StyleColor::TableBorderLight,
        StyleColor::TableRowBg,
        StyleColor::TableRowBgAlt,
        StyleColor::TextSelectedBg,
        StyleColor::DragDropTarget,
        StyleColor::NavHighlight,
        StyleColor::NavWindowingHighlight,
        StyleColor::NavWindowingDimBg,
        StyleColor::ModalWindowDimBg,
    ];
    /// Total count of `StyleColor` variants
    pub const COUNT: usize = sys::ImGuiCol_COUNT as usize;

    /// Returns the name of the Style Color.
    // Note: we do this in Rust (where we have better promises of enums
    // being of the right type) than in C++ to avoid the FFI. We confirm in
    // Unit Tests that we are accurate.
    pub fn name(&self) -> &'static str {
        match self {
            StyleColor::Text => "Text",
            StyleColor::TextDisabled => "TextDisabled",
            StyleColor::WindowBg => "WindowBg",
            StyleColor::ChildBg => "ChildBg",
            StyleColor::PopupBg => "PopupBg",
            StyleColor::Border => "Border",
            StyleColor::BorderShadow => "BorderShadow",
            StyleColor::FrameBg => "FrameBg",
            StyleColor::FrameBgHovered => "FrameBgHovered",
            StyleColor::FrameBgActive => "FrameBgActive",
            StyleColor::TitleBg => "TitleBg",
            StyleColor::TitleBgActive => "TitleBgActive",
            StyleColor::TitleBgCollapsed => "TitleBgCollapsed",
            StyleColor::MenuBarBg => "MenuBarBg",
            StyleColor::ScrollbarBg => "ScrollbarBg",
            StyleColor::ScrollbarGrab => "ScrollbarGrab",
            StyleColor::ScrollbarGrabHovered => "ScrollbarGrabHovered",
            StyleColor::ScrollbarGrabActive => "ScrollbarGrabActive",
            StyleColor::CheckMark => "CheckMark",
            StyleColor::SliderGrab => "SliderGrab",
            StyleColor::SliderGrabActive => "SliderGrabActive",
            StyleColor::Button => "Button",
            StyleColor::ButtonHovered => "ButtonHovered",
            StyleColor::ButtonActive => "ButtonActive",
            StyleColor::Header => "Header",
            StyleColor::HeaderHovered => "HeaderHovered",
            StyleColor::HeaderActive => "HeaderActive",
            StyleColor::Separator => "Separator",
            StyleColor::SeparatorHovered => "SeparatorHovered",
            StyleColor::SeparatorActive => "SeparatorActive",
            StyleColor::ResizeGrip => "ResizeGrip",
            StyleColor::ResizeGripHovered => "ResizeGripHovered",
            StyleColor::ResizeGripActive => "ResizeGripActive",
            StyleColor::Tab => "Tab",
            StyleColor::TabHovered => "TabHovered",
            StyleColor::TabActive => "TabActive",
            StyleColor::TabUnfocused => "TabUnfocused",
            StyleColor::TabUnfocusedActive => "TabUnfocusedActive",
            StyleColor::PlotLines => "PlotLines",
            StyleColor::PlotLinesHovered => "PlotLinesHovered",
            StyleColor::PlotHistogram => "PlotHistogram",
            StyleColor::PlotHistogramHovered => "PlotHistogramHovered",
            StyleColor::TableHeaderBg => "TableHeaderBg",
            StyleColor::TableBorderStrong => "TableBorderStrong",
            StyleColor::TableBorderLight => "TableBorderLight",
            StyleColor::TableRowBg => "TableRowBg",
            StyleColor::TableRowBgAlt => "TableRowBgAlt",
            StyleColor::TextSelectedBg => "TextSelectedBg",
            StyleColor::DragDropTarget => "DragDropTarget",
            StyleColor::NavHighlight => "NavHighlight",
            StyleColor::NavWindowingHighlight => "NavWindowingHighlight",
            StyleColor::NavWindowingDimBg => "NavWindowingDimBg",
            StyleColor::ModalWindowDimBg => "ModalWindowDimBg",
            #[cfg(feature = "docking")]
            StyleColor::DockingPreview => "DockingPreview",
            #[cfg(feature = "docking")]
            StyleColor::DockingEmptyBg => "DockingEmptyBg",
        }
    }
}

impl fmt::Display for StyleColor {
    fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
        f.pad(self.name())
    }
}

impl TryFrom<usize> for StyleColor {
    type Error = InvalidStyleColorValue;

    fn try_from(value: usize) -> Result<Self, Self::Error> {
        if value >= StyleColor::COUNT {
            Err(InvalidStyleColorValue)
        } else {
            Ok(Self::VARIANTS[value])
        }
    }
}

impl TryFrom<u32> for StyleColor {
    type Error = InvalidStyleColorValue;

    fn try_from(value: u32) -> Result<Self, Self::Error> {
        Self::try_from(value as usize)
    }
}

#[derive(Debug)]
pub struct InvalidStyleColorValue;
impl fmt::Display for InvalidStyleColorValue {
    fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
        f.pad("Invalid style color value -- must be between 0..Self::COUNT")
    }
}
impl std::error::Error for InvalidStyleColorValue {}

/// A temporary change in user interface style
#[derive(Copy, Clone, Debug, PartialEq)]
#[non_exhaustive]
pub enum StyleVar {
    /// Global alpha applies to everything
    Alpha(f32),
    /// Padding within a window
    WindowPadding([f32; 2]),
    /// Rounding radius of window corners
    WindowRounding(f32),
    /// Thickness of border around windows
    WindowBorderSize(f32),
    /// Minimum window size
    WindowMinSize([f32; 2]),
    /// Alignment for title bar text
    WindowTitleAlign([f32; 2]),
    /// Rounding radius of child window corners
    ChildRounding(f32),
    /// Thickness of border around child windows
    ChildBorderSize(f32),
    /// Rounding radius of popup window corners
    PopupRounding(f32),
    /// Thickness of border around popup/tooltip windows
    PopupBorderSize(f32),
    /// Padding within a framed rectangle (used by most widgets)
    FramePadding([f32; 2]),
    /// Rounding radius of frame corners (used by most widgets)
    FrameRounding(f32),
    /// Thickness of border around frames
    FrameBorderSize(f32),
    /// Horizontal and vertical spacing between widgets/lines
    ItemSpacing([f32; 2]),
    /// Horizontal and vertical spacing between elements of a composed widget (e.g. a slider and
    /// its label)
    ItemInnerSpacing([f32; 2]),
    /// Horizontal indentation when e.g. entering a tree node
    IndentSpacing(f32),
    /// Width of the vertical scrollbar, height of the horizontal scrollbar
    ScrollbarSize(f32),
    /// Rounding radius of scrollbar grab corners
    ScrollbarRounding(f32),
    /// Minimum width/height of a grab box for slider/scrollbar
    GrabMinSize(f32),
    /// Rounding radius of grab corners
    GrabRounding(f32),
    /// Rounding radius of upper corners of tabs
    TabRounding(f32),
    /// Alignment of button text when button is larger than text
    ButtonTextAlign([f32; 2]),
    /// Alignment of selectable text when selectable is larger than text
    SelectableTextAlign([f32; 2]),
    /// Padding within a table cell
    CellPadding([f32; 2]),
}

#[test]
fn test_style_scaling() {
    let (_guard, mut ctx) = crate::test::test_ctx();
    let style = ctx.style_mut();
    style.window_padding = [1.0, 2.0];
    style.window_rounding = 3.0;
    style.window_min_size = [4.0, 5.0];
    style.child_rounding = 6.0;
    style.popup_rounding = 7.0;
    style.frame_padding = [8.0, 9.0];
    style.frame_rounding = 10.0;
    style.item_spacing = [11.0, 12.0];
    style.item_inner_spacing = [13.0, 14.0];
    style.touch_extra_padding = [15.0, 16.0];
    style.indent_spacing = 17.0;
    style.columns_min_spacing = 18.0;
    style.scrollbar_size = 19.0;
    style.scrollbar_rounding = 20.0;
    style.grab_min_size = 21.0;
    style.grab_rounding = 22.0;
    style.log_slider_deadzone = 29.0;
    style.tab_rounding = 23.0;
    style.display_window_padding = [24.0, 25.0];
    style.display_safe_area_padding = [26.0, 27.0];
    style.mouse_cursor_scale = 28.0;
    style.cell_padding = [29.0, 30.0];
    style.scale_all_sizes(2.0);
    assert_eq!(style.window_padding, [2.0, 4.0]);
    assert_eq!(style.window_rounding, 6.0);
    assert_eq!(style.window_min_size, [8.0, 10.0]);
    assert_eq!(style.child_rounding, 12.0);
    assert_eq!(style.popup_rounding, 14.0);
    assert_eq!(style.frame_padding, [16.0, 18.0]);
    assert_eq!(style.frame_rounding, 20.0);
    assert_eq!(style.item_spacing, [22.0, 24.0]);
    assert_eq!(style.item_inner_spacing, [26.0, 28.0]);
    assert_eq!(style.touch_extra_padding, [30.0, 32.0]);
    assert_eq!(style.indent_spacing, 34.0);
    assert_eq!(style.columns_min_spacing, 36.0);
    assert_eq!(style.scrollbar_size, 38.0);
    assert_eq!(style.scrollbar_rounding, 40.0);
    assert_eq!(style.grab_min_size, 42.0);
    assert_eq!(style.grab_rounding, 44.0);
    assert_eq!(style.log_slider_deadzone, 58.0);
    assert_eq!(style.tab_rounding, 46.0);
    assert_eq!(style.display_window_padding, [48.0, 50.0]);
    assert_eq!(style.display_safe_area_padding, [52.0, 54.0]);
    assert_eq!(style.mouse_cursor_scale, 56.0);
    assert_eq!(style.cell_padding, [58.0, 60.0]);
}

#[test]
fn test_style_color_indexing() {
    let (_guard, mut ctx) = crate::test::test_ctx();
    let style = ctx.style_mut();
    let value = [0.1, 0.2, 0.3, 1.0];
    style[StyleColor::Tab] = value;
    assert_eq!(style[StyleColor::Tab], value);
    assert_eq!(style.colors[StyleColor::Tab as usize], value);
}

#[test]
#[cfg(test)]
fn test_style_memory_layout() {
    use std::mem;
    assert_eq!(mem::size_of::<Style>(), mem::size_of::<sys::ImGuiStyle>());
    assert_eq!(mem::align_of::<Style>(), mem::align_of::<sys::ImGuiStyle>());
    use sys::ImGuiStyle;
    macro_rules! assert_field_offset {
        ($l:ident, $r:ident) => {
            assert_eq!(
                memoffset::offset_of!(Style, $l),
                memoffset::offset_of!(ImGuiStyle, $r)
            );
        };
    }
    assert_field_offset!(alpha, Alpha);
    assert_field_offset!(disabled_alpha, DisabledAlpha);
    assert_field_offset!(window_padding, WindowPadding);
    assert_field_offset!(window_rounding, WindowRounding);
    assert_field_offset!(window_border_size, WindowBorderSize);
    assert_field_offset!(window_min_size, WindowMinSize);
    assert_field_offset!(window_title_align, WindowTitleAlign);
    assert_field_offset!(window_menu_button_position, WindowMenuButtonPosition);
    assert_field_offset!(child_rounding, ChildRounding);
    assert_field_offset!(child_border_size, ChildBorderSize);
    assert_field_offset!(popup_rounding, PopupRounding);
    assert_field_offset!(popup_border_size, PopupBorderSize);
    assert_field_offset!(frame_padding, FramePadding);
    assert_field_offset!(frame_rounding, FrameRounding);
    assert_field_offset!(frame_border_size, FrameBorderSize);
    assert_field_offset!(item_spacing, ItemSpacing);
    assert_field_offset!(item_inner_spacing, ItemInnerSpacing);
    assert_field_offset!(cell_padding, CellPadding);
    assert_field_offset!(touch_extra_padding, TouchExtraPadding);
    assert_field_offset!(indent_spacing, IndentSpacing);
    assert_field_offset!(columns_min_spacing, ColumnsMinSpacing);
    assert_field_offset!(scrollbar_size, ScrollbarSize);
    assert_field_offset!(scrollbar_rounding, ScrollbarRounding);
    assert_field_offset!(grab_min_size, GrabMinSize);
    assert_field_offset!(grab_rounding, GrabRounding);
    assert_field_offset!(log_slider_deadzone, LogSliderDeadzone);
    assert_field_offset!(tab_rounding, TabRounding);
    assert_field_offset!(tab_border_size, TabBorderSize);
    assert_field_offset!(tab_min_width_for_close_button, TabMinWidthForCloseButton);
    assert_field_offset!(color_button_position, ColorButtonPosition);
    assert_field_offset!(button_text_align, ButtonTextAlign);
    assert_field_offset!(selectable_text_align, SelectableTextAlign);
    assert_field_offset!(display_window_padding, DisplayWindowPadding);
    assert_field_offset!(display_safe_area_padding, DisplaySafeAreaPadding);
    assert_field_offset!(mouse_cursor_scale, MouseCursorScale);
    assert_field_offset!(anti_aliased_lines, AntiAliasedLines);
    assert_field_offset!(anti_aliased_lines_use_tex, AntiAliasedLinesUseTex);
    assert_field_offset!(anti_aliased_fill, AntiAliasedFill);
    assert_field_offset!(curve_tessellation_tol, CurveTessellationTol);
    assert_field_offset!(circle_tesselation_max_error, CircleTessellationMaxError);
    assert_field_offset!(colors, Colors);
}

#[test]
fn test_style_color_variants() {
    for (idx, &value) in StyleColor::VARIANTS.iter().enumerate() {
        assert_eq!(idx, value as usize);
    }
}

#[test]
fn test_style_color_variant_names() {
    for idx in StyleColor::VARIANTS.iter() {
        let our_name = idx.name();
        let their_name = unsafe {
            let ptr = sys::igGetStyleColorName(*idx as i32);
            std::ffi::CStr::from_ptr(ptr as *const _).to_str().unwrap()
        };

        assert_eq!(our_name, their_name);
    }
}