Struct imgui::InputFloat2
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[src]
#[must_use] pub struct InputFloat2<'ui, 'p> { // some fields omitted }
#[must_use] pub struct InputFloat2<'ui, 'p> { // some fields omitted }
impl<'ui, 'p> InputFloat2<'ui, 'p>
[src]fn new(label: ImStr<'p>, value: &'p mut [f32; 2]) -> Self
fn build(self) -> bool
fn decimal_precision(self, value: i32) -> Self
fn flags(self, flags: ImGuiInputTextFlags) -> Self
fn chars_decimal(self, value: bool) -> Self
fn chars_hexadecimal(self, value: bool) -> Self
fn chars_uppercase(self, value: bool) -> Self
fn chars_noblank(self, value: bool) -> Self
fn auto_select_all(self, value: bool) -> Self
fn enter_returns_true(self, value: bool) -> Self
fn callback_completion(self, value: bool) -> Self
fn callback_history(self, value: bool) -> Self
fn callback_always(self, value: bool) -> Self
fn callback_char_filter(self, value: bool) -> Self
fn allow_tab_input(self, value: bool) -> Self
fn no_horizontal_scroll(self, value: bool) -> Self
fn always_insert_mode(self, value: bool) -> Self