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use num_traits::NumCast;
use traits::{Primitive, ChannelMax};
use super::{Rgb, Gray, Xyz};
use math::clamp;
pub fn xyz_to_r(x: f32, y: f32, z: f32) -> f32 {
3.2406 * x - 1.5372 * y - 0.4986 * z
}
pub fn xyz_to_g(x: f32, y: f32, z: f32) -> f32 {
-0.9689 * x + 1.8758 * y + 0.0415 * z
}
pub fn xyz_to_b(x: f32, y: f32, z: f32) -> f32 {
0.0557 * x - 0.2040 * y + 1.0570 * z
}
#[inline]
fn rescale<T: Primitive + ChannelMax, V: Primitive + ChannelMax>(a: T) -> V {
let max_t_in_v: V = NumCast::from(T::channel_max()).unwrap();
let max_v = V::channel_max();
if max_v > max_t_in_v {
let max = NumCast::from(max_v).unwrap();
NumCast::from(clamp(a * max, T::zero(), max)).unwrap()
} else {
<V as NumCast>::from(a).unwrap() * (V::one() / max_t_in_v)
}
}
pub fn srgb_expand_gamma<T: Primitive + ChannelMax>(c: T) -> f32 {
let c: f32 = rescale(c);
if c < 0.04045 {
c / 12.92
} else {
((c + 0.055) / 1.055).powf(2.4)
}
}
pub fn srgb_compress_gamma<T: Primitive + ChannelMax>(c: f32) -> T {
rescale(if c < 0.0031308 {
c * 12.92
} else {
1.055 * c.powf(1.0 / 2.4) - 0.055
})
}
impl<T: Primitive> From<Gray<T>> for Rgb<T> {
fn from(other: Gray<T>) -> Self {
let luma = other.0[0];
Rgb([luma, luma, luma])
}
}
impl From<Xyz<f32>> for Rgb<f32> {
fn from(other: Xyz<f32>) -> Self {
let x = other.0[0];
let y = other.0[1];
let z = other.0[2];
Rgb([xyz_to_r(x, y, z), xyz_to_g(x, y, z), xyz_to_b(x, y, z)])
}
}
impl From<Xyz<f32>> for Rgb<u8> {
fn from(other: Xyz<f32>) -> Self {
let rgb: Rgb<f32> = other.into();
rgb.into()
}
}
impl From<Xyz<f32>> for Rgb<u16> {
fn from(other: Xyz<f32>) -> Self {
let rgb: Rgb<f32> = other.into();
rgb.into()
}
}
impl From<Rgb<u8>> for Rgb<f32> {
fn from(other: Rgb<u8>) -> Self {
let rgb = other.0;
Rgb([srgb_expand_gamma(rgb[0]), srgb_expand_gamma(rgb[1]), srgb_expand_gamma(rgb[2])])
}
}
impl From<Rgb<u16>> for Rgb<f32> {
fn from(other: Rgb<u16>) -> Self {
let rgb = other.0;
Rgb([srgb_expand_gamma(rgb[0]), srgb_expand_gamma(rgb[1]), srgb_expand_gamma(rgb[2])])
}
}
impl From<Rgb<f32>> for Rgb<u8> {
fn from(other: Rgb<f32>) -> Self {
let rgb = other.0;
Rgb([srgb_compress_gamma(rgb[0]), srgb_compress_gamma(rgb[1]), srgb_compress_gamma(rgb[2])])
}
}
impl From<Rgb<f32>> for Rgb<u16> {
fn from(other: Rgb<f32>) -> Self {
let rgb = other.0;
Rgb([srgb_compress_gamma(rgb[0]), srgb_compress_gamma(rgb[1]), srgb_compress_gamma(rgb[2])])
}
}
#[cfg(test)]
mod tests {
use super::super::*;
static VAL_RGB_U8: Rgb<u8> = Rgb([241, 251, 0xFF]);
#[test]
fn test_rescale() {
assert_eq!(1.0f32, super::rescale(255u8));
assert_eq!(255u8, super::rescale(1.0f32));
assert_eq!(0xFFFFu16, super::rescale(1.0f32));
}
#[test]
fn test_rgb_conversions() {
let val: Rgb<f32> = VAL_RGB_U8.into();
assert_eq!(val.as_ref()[2], 1.0f32);
let val: Rgba<u8> = VAL_RGB_U8.into();
assert_eq!(val.as_ref()[3], 255);
let val: Rgb<u8> = val.into();
assert_eq!(val.as_ref()[1], 251);
}
}