use byteorder::{NativeEndian, ByteOrder};
use num_iter::range_step;
use std::mem;
use std::iter::repeat;
#[inline(always)]
pub(crate) fn expand_packed<F>(buf: &mut [u8], channels: usize, bit_depth: u8, mut func: F)
where
F: FnMut(u8, &mut [u8]),
{
let pixels = buf.len() / channels * bit_depth as usize;
let extra = pixels % 8;
let entries = pixels / 8 + match extra {
0 => 0,
_ => 1,
};
let mask = ((1u16 << bit_depth) - 1) as u8;
let i = (0..entries)
.rev() .flat_map(|idx|
range_step(0, 8, bit_depth)
.zip(repeat(idx))
)
.skip(extra);
let channels = channels as isize;
let j = range_step(buf.len() as isize - channels, -channels, -channels);
for ((shift, i), j) in i.zip(j) {
let pixel = (buf[i] & (mask << shift)) >> shift;
func(pixel, &mut buf[j as usize..(j + channels) as usize])
}
}
pub(crate) fn expand_bits(bit_depth: u8, row_size: u32, buf: &[u8]) -> Vec<u8> {
let mask = (1u8 << bit_depth as usize) - 1;
let scaling_factor = 255 / ((1 << bit_depth as usize) - 1);
let bit_width = row_size * u32::from(bit_depth);
let skip = if bit_width % 8 == 0 {
0
} else {
(8 - bit_width % 8) / u32::from(bit_depth)
};
let row_len = row_size + skip;
let mut p = Vec::new();
let mut i = 0;
for v in buf {
for shift in num_iter::range_step_inclusive(8i8-(bit_depth as i8), 0, -(bit_depth as i8)) {
if i % (row_len as usize) < (row_size as usize) {
let pixel = (v & mask << shift as usize) >> shift as usize;
p.push(pixel * scaling_factor);
}
i += 1;
}
}
p
}
pub(crate) fn vec_u16_into_u8(vec: Vec<u16>) -> Vec<u8> {
vec_u16_copy_u8(&vec)
}
pub(crate) fn vec_u16_copy_u8(vec: &[u16]) -> Vec<u8> {
let mut new = vec![0; vec.len() * mem::size_of::<u16>()];
NativeEndian::write_u16_into(&vec[..], &mut new[..]);
new
}
#[derive(Clone, Copy, Debug, Hash, PartialEq, Eq, PartialOrd, Ord)]
pub struct NonExhaustiveMarker {
pub(crate) _private: Empty,
}
#[derive(Clone, Copy, Debug, Hash, PartialEq, Eq, PartialOrd, Ord)]
pub(crate) enum Empty { }
#[cfg(test)]
mod test {
#[test]
fn gray_to_luma8_skip() {
let check = |bit_depth, w, from, to| {
assert_eq!(
super::expand_bits(bit_depth, w, from),
to);
};
check(
1, 10,
&[0b11110000, 0b11000000, 0b00001111, 0b11000000],
vec![255, 255, 255, 255, 0, 0, 0, 0, 255, 255, 0, 0, 0, 0, 255, 255, 255, 255, 255, 255]);
check(
2, 5,
&[0b11110000, 0b11000000, 0b00001111, 0b11000000],
vec![255, 255, 0, 0, 255, 0, 0, 255, 255, 255]);
check(
2, 4,
&[0b11110000, 0b00001111],
vec![255, 255, 0, 0, 0, 0, 255, 255]);
check(
4, 1,
&[0b11110011, 0b00001100],
vec![255, 0]);
}
}