Struct RayData
ilmenite::shaders::glyph_cs::ty
#[repr(C)]pub struct RayData { pub direction: [[f32; 4]], }
direction: [[f32; 4]]
impl RefUnwindSafe for RayData
impl Send for RayData
impl Sync for RayData
impl Unpin for RayData
impl UnwindSafe for RayData
impl<T> Any for T where T: 'static + ?Sized,
fn type_id(&self) -> TypeId
Gets the TypeId of self. Read more
TypeId
self
impl<T> Borrow<T> for T where T: ?Sized,
fn borrow(&self) -> &T
Immutably borrows from an owned value. Read more
impl<T> BorrowMut<T> for T where T: ?Sized,
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more