pub struct Settings {
    pub present_mode: PresentMode,
    pub internal_backend: Backends,
    pub default_font: Option<&'static [u8]>,
    pub default_text_size: u16,
    pub text_multithreading: bool,
    pub antialiasing: Option<Antialiasing>,
}
Expand description

The settings of a Backend.

Fields§

§present_mode: PresentMode

The present mode of the Backend.

§internal_backend: Backends

The internal graphics backend to use.

§default_font: Option<&'static [u8]>

The bytes of the font that will be used by default.

If None is provided, a default system font will be chosen.

§default_text_size: u16

The default size of text.

By default, it will be set to 20.

§text_multithreading: bool

If enabled, spread text workload in multiple threads when multiple cores are available.

By default, it is disabled.

§antialiasing: Option<Antialiasing>

The antialiasing strategy that will be used for triangle primitives.

By default, it is None.

Implementations§

Creates new Settings using environment configuration.

Specifically:

  • The internal_backend can be configured using the WGPU_BACKEND environment variable. If the variable is not set, the primary backend will be used. The following values are allowed:
    • vulkan
    • metal
    • dx12
    • dx11
    • gl
    • webgpu
    • primary

Trait Implementations§

Returns a copy of the value. Read more
Performs copy-assignment from source. Read more
Formats the value using the given formatter. Read more
Returns the “default value” for a type. Read more
This method tests for self and other values to be equal, and is used by ==. Read more
This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason. Read more

Auto Trait Implementations§

Blanket Implementations§

Convert the source color to the destination color using the specified method Read more
Convert the source color to the destination color using the bradford method by default Read more
Gets the TypeId of self. Read more
Immutably borrows from an owned value. Read more
Mutably borrows from an owned value. Read more
Compare self to key and return true if they are equal.

Returns the argument unchanged.

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

Convert into T with values clamped to the color defined bounds Read more
Convert into T. The resulting color might be invalid in its color space Read more
Checks that type has a default value.
The alignment of pointer.
The type for initializers.
Initializes a with the given initializer. Read more
Dereferences the given pointer. Read more
Mutably dereferences the given pointer. Read more
Drops the object pointed to by the given pointer. Read more
The resulting type after obtaining ownership.
Creates owned data from borrowed data, usually by cloning. Read more
Uses borrowed data to replace owned data, usually by cloning. Read more
The type returned in the event of a conversion error.
Performs the conversion.
The type returned in the event of a conversion error.
Performs the conversion.
Convert into T, returning ok if the color is inside of its defined range, otherwise an OutOfBounds error is returned which contains the unclamped color. Read more