Struct iced_native::widget::slider::Slider
source · pub struct Slider<'a, T, Message, Renderer>where
Renderer: Renderer,
Renderer::Theme: StyleSheet,{ /* private fields */ }
Expand description
An horizontal bar and a handle that selects a single value from a range of values.
A Slider
will try to fill the horizontal space of its container.
The Slider
range of numeric values is generic and its step size defaults
to 1 unit.
Example
#[derive(Clone)]
pub enum Message {
SliderChanged(f32),
}
let value = 50.0;
Slider::new(0.0..=100.0, value, Message::SliderChanged);
Implementations§
source§impl<'a, T, Message, Renderer> Slider<'a, T, Message, Renderer>where
T: Copy + From<u8> + PartialOrd,
Message: Clone,
Renderer: Renderer,
Renderer::Theme: StyleSheet,
impl<'a, T, Message, Renderer> Slider<'a, T, Message, Renderer>where T: Copy + From<u8> + PartialOrd, Message: Clone, Renderer: Renderer, Renderer::Theme: StyleSheet,
sourcepub const DEFAULT_HEIGHT: f32 = 22f32
pub const DEFAULT_HEIGHT: f32 = 22f32
The default height of a Slider
.
sourcepub fn new<F>(range: RangeInclusive<T>, value: T, on_change: F) -> Selfwhere
F: 'a + Fn(T) -> Message,
pub fn new<F>(range: RangeInclusive<T>, value: T, on_change: F) -> Selfwhere F: 'a + Fn(T) -> Message,
sourcepub fn on_release(self, on_release: Message) -> Self
pub fn on_release(self, on_release: Message) -> Self
Sets the release message of the Slider
.
This is called when the mouse is released from the slider.
Typically, the user’s interaction with the slider is finished when this message is produced. This is useful if you need to spawn a long-running task from the slider’s result, where the default on_change message could create too many events.
Trait Implementations§
source§impl<'a, T, Message, Renderer> From<Slider<'a, T, Message, Renderer>> for Element<'a, Message, Renderer>where
T: 'a + Copy + Into<f64> + FromPrimitive,
Message: 'a + Clone,
Renderer: 'a + Renderer,
Renderer::Theme: StyleSheet,
impl<'a, T, Message, Renderer> From<Slider<'a, T, Message, Renderer>> for Element<'a, Message, Renderer>where T: 'a + Copy + Into<f64> + FromPrimitive, Message: 'a + Clone, Renderer: 'a + Renderer, Renderer::Theme: StyleSheet,
source§impl<'a, T, Message, Renderer> Widget<Message, Renderer> for Slider<'a, T, Message, Renderer>where
T: Copy + Into<f64> + FromPrimitive,
Message: Clone,
Renderer: Renderer,
Renderer::Theme: StyleSheet,
impl<'a, T, Message, Renderer> Widget<Message, Renderer> for Slider<'a, T, Message, Renderer>where T: Copy + Into<f64> + FromPrimitive, Message: Clone, Renderer: Renderer, Renderer::Theme: StyleSheet,
source§fn on_event(
&mut self,
tree: &mut Tree,
event: Event,
layout: Layout<'_>,
cursor_position: Point,
_renderer: &Renderer,
_clipboard: &mut dyn Clipboard,
shell: &mut Shell<'_, Message>
) -> Status
fn on_event( &mut self, tree: &mut Tree, event: Event, layout: Layout<'_>, cursor_position: Point, _renderer: &Renderer, _clipboard: &mut dyn Clipboard, shell: &mut Shell<'_, Message> ) -> Status
source§fn draw(
&self,
tree: &Tree,
renderer: &mut Renderer,
theme: &Renderer::Theme,
_style: &Style,
layout: Layout<'_>,
cursor_position: Point,
_viewport: &Rectangle
)
fn draw( &self, tree: &Tree, renderer: &mut Renderer, theme: &Renderer::Theme, _style: &Style, layout: Layout<'_>, cursor_position: Point, _viewport: &Rectangle )
Draws the
Widget
using the associated Renderer
.source§fn mouse_interaction(
&self,
tree: &Tree,
layout: Layout<'_>,
cursor_position: Point,
_viewport: &Rectangle,
_renderer: &Renderer
) -> Interaction
fn mouse_interaction( &self, tree: &Tree, layout: Layout<'_>, cursor_position: Point, _viewport: &Rectangle, _renderer: &Renderer ) -> Interaction
Auto Trait Implementations§
impl<'a, T, Message, Renderer> !RefUnwindSafe for Slider<'a, T, Message, Renderer>
impl<'a, T, Message, Renderer> !Send for Slider<'a, T, Message, Renderer>
impl<'a, T, Message, Renderer> !Sync for Slider<'a, T, Message, Renderer>
impl<'a, T, Message, Renderer> Unpin for Slider<'a, T, Message, Renderer>where Message: Unpin, T: Unpin, <<Renderer as Renderer>::Theme as StyleSheet>::Style: Unpin,
impl<'a, T, Message, Renderer> !UnwindSafe for Slider<'a, T, Message, Renderer>
Blanket Implementations§
source§impl<S, D, Swp, Dwp, T> AdaptInto<D, Swp, Dwp, T> for Swhere
T: FloatComponent,
Swp: WhitePoint,
Dwp: WhitePoint,
D: AdaptFrom<S, Swp, Dwp, T>,
impl<S, D, Swp, Dwp, T> AdaptInto<D, Swp, Dwp, T> for Swhere T: FloatComponent, Swp: WhitePoint, Dwp: WhitePoint, D: AdaptFrom<S, Swp, Dwp, T>,
source§fn adapt_into_using<M>(self, method: M) -> Dwhere
M: TransformMatrix<Swp, Dwp, T>,
fn adapt_into_using<M>(self, method: M) -> Dwhere M: TransformMatrix<Swp, Dwp, T>,
Convert the source color to the destination color using the specified
method
source§fn adapt_into(self) -> D
fn adapt_into(self) -> D
Convert the source color to the destination color using the bradford
method by default
source§impl<T, U> IntoColor<U> for Twhere
U: FromColor<T>,
impl<T, U> IntoColor<U> for Twhere U: FromColor<T>,
source§fn into_color(self) -> U
fn into_color(self) -> U
Convert into T with values clamped to the color defined bounds Read more
source§impl<T, U> IntoColorUnclamped<U> for Twhere
U: FromColorUnclamped<T>,
impl<T, U> IntoColorUnclamped<U> for Twhere U: FromColorUnclamped<T>,
source§fn into_color_unclamped(self) -> U
fn into_color_unclamped(self) -> U
Convert into T. The resulting color might be invalid in its color space Read more
source§impl<T, U> TryIntoColor<U> for Twhere
U: TryFromColor<T>,
impl<T, U> TryIntoColor<U> for Twhere U: TryFromColor<T>,
source§fn try_into_color(self) -> Result<U, OutOfBounds<U>>
fn try_into_color(self) -> Result<U, OutOfBounds<U>>
Convert into T, returning ok if the color is inside of its defined
range, otherwise an
OutOfBounds
error is returned which contains
the unclamped color. Read more