pub enum Primitive {
    None,
    Group {
        primitives: Vec<Primitive>,
    },
    Text {
        content: String,
        bounds: Rectangle,
        color: Color,
        size: f32,
        font: Font,
        horizontal_alignment: Horizontal,
        vertical_alignment: Vertical,
    },
    Quad {
        bounds: Rectangle,
        background: Background,
        border_radius: [f32; 4],
        border_width: f32,
        border_color: Color,
    },
    Image {
        handle: Handle,
        bounds: Rectangle,
    },
    Svg {
        handle: Handle,
        color: Option<Color>,
        bounds: Rectangle,
    },
    Clip {
        bounds: Rectangle,
        content: Box<Primitive>,
    },
    Translate {
        translation: Vector,
        content: Box<Primitive>,
    },
    SolidMesh {
        buffers: Mesh2D<ColoredVertex2D>,
        size: Size,
    },
    GradientMesh {
        buffers: Mesh2D<Vertex2D>,
        size: Size,
        gradient: Gradient,
    },
    Cached {
        cache: Arc<Primitive>,
    },
}
Expand description

A rendering primitive.

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None

An empty primitive

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Group

Fields

§primitives: Vec<Primitive>

The primitives of the group

A group of primitives

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Text

Fields

§content: String

The contents of the text

§bounds: Rectangle

The bounds of the text

§color: Color

The color of the text

§size: f32

The size of the text

§font: Font

The font of the text

§horizontal_alignment: Horizontal

The horizontal alignment of the text

§vertical_alignment: Vertical

The vertical alignment of the text

A text primitive

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Quad

Fields

§bounds: Rectangle

The bounds of the quad

§background: Background

The background of the quad

§border_radius: [f32; 4]

The border radius of the quad

§border_width: f32

The border width of the quad

§border_color: Color

The border color of the quad

A quad primitive

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Image

Fields

§handle: Handle

The handle of the image

§bounds: Rectangle

The bounds of the image

An image primitive

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Svg

Fields

§handle: Handle

The path of the SVG file

§color: Option<Color>

The Color filter

§bounds: Rectangle

The bounds of the viewport

An SVG primitive

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Clip

Fields

§bounds: Rectangle

The bounds of the clip

§content: Box<Primitive>

The content of the clip

A clip primitive

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Translate

Fields

§translation: Vector

The translation vector

§content: Box<Primitive>

The primitive to translate

A primitive that applies a translation

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SolidMesh

Fields

§buffers: Mesh2D<ColoredVertex2D>

The vertices and indices of the mesh.

§size: Size

The size of the drawable region of the mesh.

Any geometry that falls out of this region will be clipped.

A low-level primitive to render a mesh of triangles with a solid color.

It can be used to render many kinds of geometry freely.

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GradientMesh

Fields

§buffers: Mesh2D<Vertex2D>

The vertices and indices of the mesh.

§size: Size

The size of the drawable region of the mesh.

Any geometry that falls out of this region will be clipped.

§gradient: Gradient

The Gradient to apply to the mesh.

A low-level primitive to render a mesh of triangles with a gradient.

It can be used to render many kinds of geometry freely.

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Cached

Fields

§cache: Arc<Primitive>

The cached primitive

A cached primitive.

This can be useful if you are implementing a widget where primitive generation is expensive.

Trait Implementations§

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impl Clone for Primitive

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fn clone(&self) -> Primitive

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for Primitive

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for Primitive

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fn default() -> Primitive

Returns the “default value” for a type. Read more

Auto Trait Implementations§

Blanket Implementations§

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impl<S, D, Swp, Dwp, T> AdaptInto<D, Swp, Dwp, T> for Swhere T: FloatComponent, Swp: WhitePoint, Dwp: WhitePoint, D: AdaptFrom<S, Swp, Dwp, T>,

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fn adapt_into_using<M>(self, method: M) -> Dwhere M: TransformMatrix<Swp, Dwp, T>,

Convert the source color to the destination color using the specified method
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fn adapt_into(self) -> D

Convert the source color to the destination color using the bradford method by default
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impl<T> Any for Twhere T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for Twhere T: ?Sized,

const: unstable · source§

fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for Twhere T: ?Sized,

const: unstable · source§

fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

const: unstable · source§

fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for Twhere U: From<T>,

const: unstable · source§

fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T, U> IntoColor<U> for Twhere U: FromColor<T>,

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fn into_color(self) -> U

Convert into T with values clamped to the color defined bounds Read more
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impl<T, U> IntoColorUnclamped<U> for Twhere U: FromColorUnclamped<T>,

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fn into_color_unclamped(self) -> U

Convert into T. The resulting color might be invalid in its color space Read more
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impl<T> Pointable for T

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const ALIGN: usize = mem::align_of::<T>()

The alignment of pointer.
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type Init = T

The type for initializers.
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unsafe fn init(init: <T as Pointable>::Init) -> usize

Initializes a with the given initializer. Read more
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unsafe fn deref<'a>(ptr: usize) -> &'a T

Dereferences the given pointer. Read more
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unsafe fn deref_mut<'a>(ptr: usize) -> &'a mut T

Mutably dereferences the given pointer. Read more
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unsafe fn drop(ptr: usize)

Drops the object pointed to by the given pointer. Read more
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impl<T> ToOwned for Twhere T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for Twhere U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
const: unstable · source§

fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for Twhere U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
const: unstable · source§

fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<T, U> TryIntoColor<U> for Twhere U: TryFromColor<T>,

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fn try_into_color(self) -> Result<U, OutOfBounds<U>>

Convert into T, returning ok if the color is inside of its defined range, otherwise an OutOfBounds error is returned which contains the unclamped color. Read more
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impl<T> MaybeSend for Twhere T: Send,