Struct iced_graphics::Viewport
source · pub struct Viewport { /* private fields */ }
Expand description
A viewing region for displaying computer graphics.
Implementations§
source§impl Viewport
impl Viewport
sourcepub fn with_physical_size(size: Size<u32>, scale_factor: f64) -> Viewport
pub fn with_physical_size(size: Size<u32>, scale_factor: f64) -> Viewport
Creates a new Viewport
with the given physical dimensions and scale
factor.
sourcepub fn physical_size(&self) -> Size<u32>
pub fn physical_size(&self) -> Size<u32>
Returns the physical size of the Viewport
.
sourcepub fn physical_width(&self) -> u32
pub fn physical_width(&self) -> u32
Returns the physical width of the Viewport
.
sourcepub fn physical_height(&self) -> u32
pub fn physical_height(&self) -> u32
Returns the physical height of the Viewport
.
sourcepub fn logical_size(&self) -> Size<f32>
pub fn logical_size(&self) -> Size<f32>
Returns the logical size of the Viewport
.
sourcepub fn scale_factor(&self) -> f64
pub fn scale_factor(&self) -> f64
Returns the scale factor of the Viewport
.
sourcepub fn projection(&self) -> Transformation
pub fn projection(&self) -> Transformation
Returns the projection transformation of the Viewport
.
Trait Implementations§
Auto Trait Implementations§
impl RefUnwindSafe for Viewport
impl Send for Viewport
impl Sync for Viewport
impl Unpin for Viewport
impl UnwindSafe for Viewport
Blanket Implementations§
source§impl<S, D, Swp, Dwp, T> AdaptInto<D, Swp, Dwp, T> for Swhere
T: FloatComponent,
Swp: WhitePoint,
Dwp: WhitePoint,
D: AdaptFrom<S, Swp, Dwp, T>,
impl<S, D, Swp, Dwp, T> AdaptInto<D, Swp, Dwp, T> for Swhere
T: FloatComponent,
Swp: WhitePoint,
Dwp: WhitePoint,
D: AdaptFrom<S, Swp, Dwp, T>,
source§fn adapt_into_using<M>(self, method: M) -> Dwhere
M: TransformMatrix<Swp, Dwp, T>,
fn adapt_into_using<M>(self, method: M) -> Dwhere
M: TransformMatrix<Swp, Dwp, T>,
Convert the source color to the destination color using the specified
method Read more
source§fn adapt_into(self) -> D
fn adapt_into(self) -> D
Convert the source color to the destination color using the bradford
method by default Read more
source§impl<T, U> IntoColor<U> for Twhere
U: FromColor<T>,
impl<T, U> IntoColor<U> for Twhere
U: FromColor<T>,
source§fn into_color(self) -> U
fn into_color(self) -> U
Convert into T with values clamped to the color defined bounds Read more
source§impl<T, U> IntoColorUnclamped<U> for Twhere
U: FromColorUnclamped<T>,
impl<T, U> IntoColorUnclamped<U> for Twhere
U: FromColorUnclamped<T>,
source§fn into_color_unclamped(self) -> U
fn into_color_unclamped(self) -> U
Convert into T. The resulting color might be invalid in its color space Read more
§impl<T> Pointable for T
impl<T> Pointable for T
source§impl<T, U> TryIntoColor<U> for Twhere
U: TryFromColor<T>,
impl<T, U> TryIntoColor<U> for Twhere
U: TryFromColor<T>,
source§fn try_into_color(self) -> Result<U, OutOfBounds<U>>
fn try_into_color(self) -> Result<U, OutOfBounds<U>>
Convert into T, returning ok if the color is inside of its defined
range, otherwise an
OutOfBounds
error is returned which contains
the unclamped color. Read more