pub struct Viewer<Handle> { /* private fields */ }
Available on crate feature
image
only.Expand description
A frame that displays an image with the ability to zoom in/out and pan.
Implementations§
source§impl<Handle> Viewer<Handle>
impl<Handle> Viewer<Handle>
sourcepub fn padding(self, padding: impl Into<Pixels>) -> Viewer<Handle>
pub fn padding(self, padding: impl Into<Pixels>) -> Viewer<Handle>
Sets the padding of the Viewer
.
sourcepub fn height(self, height: impl Into<Length>) -> Viewer<Handle>
pub fn height(self, height: impl Into<Length>) -> Viewer<Handle>
Sets the height of the Viewer
.
sourcepub fn max_scale(self, max_scale: f32) -> Viewer<Handle>
pub fn max_scale(self, max_scale: f32) -> Viewer<Handle>
Sets the max scale applied to the image of the Viewer
.
Default is 10.0
sourcepub fn min_scale(self, min_scale: f32) -> Viewer<Handle>
pub fn min_scale(self, min_scale: f32) -> Viewer<Handle>
Sets the min scale applied to the image of the Viewer
.
Default is 0.25
sourcepub fn scale_step(self, scale_step: f32) -> Viewer<Handle>
pub fn scale_step(self, scale_step: f32) -> Viewer<Handle>
Sets the percentage the image of the Viewer
will be scaled by
when zoomed in / out.
Default is 0.10
Trait Implementations§
source§impl<Message, Renderer, Handle> Widget<Message, Renderer> for Viewer<Handle>where
Renderer: Renderer<Handle = Handle>,
Handle: Clone + Hash,
impl<Message, Renderer, Handle> Widget<Message, Renderer> for Viewer<Handle>where Renderer: Renderer<Handle = Handle>, Handle: Clone + Hash,
source§fn on_event(
&mut self,
tree: &mut Tree,
event: Event,
layout: Layout<'_>,
cursor_position: Point,
renderer: &Renderer,
_clipboard: &mut dyn Clipboard,
_shell: &mut Shell<'_, Message>
) -> Status
fn on_event( &mut self, tree: &mut Tree, event: Event, layout: Layout<'_>, cursor_position: Point, renderer: &Renderer, _clipboard: &mut dyn Clipboard, _shell: &mut Shell<'_, Message> ) -> Status
source§fn mouse_interaction(
&self,
tree: &Tree,
layout: Layout<'_>,
cursor_position: Point,
_viewport: &Rectangle<f32>,
_renderer: &Renderer
) -> Interaction
fn mouse_interaction( &self, tree: &Tree, layout: Layout<'_>, cursor_position: Point, _viewport: &Rectangle<f32>, _renderer: &Renderer ) -> Interaction
source§fn draw(
&self,
tree: &Tree,
renderer: &mut Renderer,
_theme: &<Renderer as Renderer>::Theme,
_style: &Style,
layout: Layout<'_>,
_cursor_position: Point,
_viewport: &Rectangle<f32>
)
fn draw( &self, tree: &Tree, renderer: &mut Renderer, _theme: &<Renderer as Renderer>::Theme, _style: &Style, layout: Layout<'_>, _cursor_position: Point, _viewport: &Rectangle<f32> )
Draws the
Widget
using the associated Renderer
.Auto Trait Implementations§
impl<Handle> RefUnwindSafe for Viewer<Handle>where Handle: RefUnwindSafe,
impl<Handle> Send for Viewer<Handle>where Handle: Send,
impl<Handle> Sync for Viewer<Handle>where Handle: Sync,
impl<Handle> Unpin for Viewer<Handle>where Handle: Unpin,
impl<Handle> UnwindSafe for Viewer<Handle>where Handle: UnwindSafe,
Blanket Implementations§
source§impl<S, D, Swp, Dwp, T> AdaptInto<D, Swp, Dwp, T> for Swhere
T: FloatComponent,
Swp: WhitePoint,
Dwp: WhitePoint,
D: AdaptFrom<S, Swp, Dwp, T>,
impl<S, D, Swp, Dwp, T> AdaptInto<D, Swp, Dwp, T> for Swhere T: FloatComponent, Swp: WhitePoint, Dwp: WhitePoint, D: AdaptFrom<S, Swp, Dwp, T>,
source§fn adapt_into_using<M>(self, method: M) -> Dwhere
M: TransformMatrix<Swp, Dwp, T>,
fn adapt_into_using<M>(self, method: M) -> Dwhere M: TransformMatrix<Swp, Dwp, T>,
Convert the source color to the destination color using the specified
method
source§fn adapt_into(self) -> D
fn adapt_into(self) -> D
Convert the source color to the destination color using the bradford
method by default
source§impl<T, U> IntoColor<U> for Twhere
U: FromColor<T>,
impl<T, U> IntoColor<U> for Twhere U: FromColor<T>,
source§fn into_color(self) -> U
fn into_color(self) -> U
Convert into T with values clamped to the color defined bounds Read more
source§impl<T, U> IntoColorUnclamped<U> for Twhere
U: FromColorUnclamped<T>,
impl<T, U> IntoColorUnclamped<U> for Twhere U: FromColorUnclamped<T>,
source§fn into_color_unclamped(self) -> U
fn into_color_unclamped(self) -> U
Convert into T. The resulting color might be invalid in its color space Read more
§impl<T> Pointable for T
impl<T> Pointable for T
source§impl<T, U> TryIntoColor<U> for Twhere
U: TryFromColor<T>,
impl<T, U> TryIntoColor<U> for Twhere U: TryFromColor<T>,
source§fn try_into_color(self) -> Result<U, OutOfBounds<U>>
fn try_into_color(self) -> Result<U, OutOfBounds<U>>
Convert into T, returning ok if the color is inside of its defined
range, otherwise an
OutOfBounds
error is returned which contains
the unclamped color. Read more