[][src]Struct iced::widget::button::State

pub struct State { /* fields omitted */ }

The local state of a Button.

Methods

impl State[src]

pub fn new() -> State[src]

Creates a new State.

pub fn is_pressed(&self) -> bool[src]

Returns whether the associated Button is currently being pressed or not.

Trait Implementations

impl Eq for State[src]

impl Default for State[src]

impl Clone for State[src]

impl PartialEq<State> for State[src]

impl Copy for State[src]

impl Debug for State[src]

Auto Trait Implementations

impl Sync for State

impl Send for State

impl Unpin for State

impl UnwindSafe for State

impl RefUnwindSafe for State

Blanket Implementations

impl<T, U> Into<U> for T where
    U: From<T>, 
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impl<T> ToOwned for T where
    T: Clone
[src]

type Owned = T

The resulting type after obtaining ownership.

impl<T> From<T> for T[src]

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
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type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.

impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

impl<T> Borrow<T> for T where
    T: ?Sized
[src]

impl<T> Any for T where
    T: 'static + ?Sized
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impl<V, T> VZip<V> for T where
    V: MultiLane<T>,