Struct ic_utils::interfaces::management_canister::builders::CreateCanisterBuilder [−][src]
pub struct CreateCanisterBuilder<'agent, 'canister: 'agent, T> { /* fields omitted */ }
Implementations
Create an CreateCanister builder, which is also an AsyncCall implementation.
Until developers can convert real ICP tokens to provision a new canister with cycles, the system provides the provisional_create_canister_with_cycles method. It behaves as create_canister, but initializes the canister’s balance with amount fresh cycles (using MAX_CANISTER_BALANCE if amount = null, else capping the balance at MAX_CANISTER_BALANCE). Cycles added to this call via ic0.call_cycles_add are returned to the caller. This method is only available in local development instances, and will be removed in the future.
pub fn with_optional_controller<C, E>(self, controller: Option<C>) -> Self where
E: Display,
C: TryInto<Principal, Error = E>,
pub fn with_optional_controller<C, E>(self, controller: Option<C>) -> Self where
E: Display,
C: TryInto<Principal, Error = E>,
Pass in an optional controller for the canister. If this is None, it will revert the controller to default.
pub fn with_controller<C, E>(self, controller: C) -> Self where
E: Display,
C: TryInto<Principal, Error = E>,
pub fn with_controller<C, E>(self, controller: C) -> Self where
E: Display,
C: TryInto<Principal, Error = E>,
Pass in a designated controller for the canister.
pub fn with_optional_compute_allocation<C, E>(
self,
compute_allocation: Option<C>
) -> Self where
E: Display,
C: TryInto<ComputeAllocation, Error = E>,
pub fn with_optional_compute_allocation<C, E>(
self,
compute_allocation: Option<C>
) -> Self where
E: Display,
C: TryInto<ComputeAllocation, Error = E>,
Pass in a compute allocation optional value for the canister. If this is None, it will revert the compute allocation to default.
pub fn with_compute_allocation<C, E>(self, compute_allocation: C) -> Self where
E: Display,
C: TryInto<ComputeAllocation, Error = E>,
pub fn with_compute_allocation<C, E>(self, compute_allocation: C) -> Self where
E: Display,
C: TryInto<ComputeAllocation, Error = E>,
Pass in a compute allocation value for the canister.
pub fn with_optional_memory_allocation<E, C>(
self,
memory_allocation: Option<C>
) -> Self where
E: Display,
C: TryInto<MemoryAllocation, Error = E>,
pub fn with_optional_memory_allocation<E, C>(
self,
memory_allocation: Option<C>
) -> Self where
E: Display,
C: TryInto<MemoryAllocation, Error = E>,
Pass in a memory allocation optional value for the canister. If this is None, it will revert the memory allocation to default.
pub fn with_memory_allocation<C, E>(self, memory_allocation: C) -> Self where
E: Display,
C: TryInto<MemoryAllocation, Error = E>,
pub fn with_memory_allocation<C, E>(self, memory_allocation: C) -> Self where
E: Display,
C: TryInto<MemoryAllocation, Error = E>,
Pass in a memory allocation value for the canister.
pub fn with_optional_freezing_threshold<E, C>(
self,
freezing_threshold: Option<C>
) -> Self where
E: Display,
C: TryInto<FreezingThreshold, Error = E>,
pub fn with_optional_freezing_threshold<E, C>(
self,
freezing_threshold: Option<C>
) -> Self where
E: Display,
C: TryInto<FreezingThreshold, Error = E>,
Pass in a freezing threshold optional value for the canister. If this is None, it will revert the freezing threshold to default.
pub fn with_freezing_threshold<C, E>(self, freezing_threshold: C) -> Self where
E: Display,
C: TryInto<FreezingThreshold, Error = E>,
pub fn with_freezing_threshold<C, E>(self, freezing_threshold: C) -> Self where
E: Display,
C: TryInto<FreezingThreshold, Error = E>,
Pass in a freezing threshold value for the canister.
Create an AsyncCall implementation that, when called, will create a canister.
Make a call. This is equivalent to the AsyncCall::call.
pub async fn call_and_wait<W>(
self,
waiter: W
) -> Result<(Principal,), AgentError> where
W: Waiter,
pub async fn call_and_wait<W>(
self,
waiter: W
) -> Result<(Principal,), AgentError> where
W: Waiter,
Make a call. This is equivalent to the AsyncCall::call_and_wait.
Trait Implementations
Execute the call, but returns the RequestId. Waiting on the request Id must be managed by the caller using the Agent directly. Read more
fn and_then<Out2, R, AndThen>(
self,
and_then: AndThen
) -> AndThenAsyncCaller<Out, Out2, Self, R, AndThen> where
Self: Sized + Send,
Out2: for<'de> ArgumentDecoder<'de> + Send,
R: Future<Output = Result<Out2, AgentError>> + Send,
AndThen: Send + Fn(Out) -> R,
fn and_then<Out2, R, AndThen>(
self,
and_then: AndThen
) -> AndThenAsyncCaller<Out, Out2, Self, R, AndThen> where
Self: Sized + Send,
Out2: for<'de> ArgumentDecoder<'de> + Send,
R: Future<Output = Result<Out2, AgentError>> + Send,
AndThen: Send + Fn(Out) -> R,
Apply a transformation function after the call has been successful. The transformation is applied with the result. Read more
fn map<Out2, Map>(self, map: Map) -> MappedAsyncCaller<Out, Out2, Self, Map> where
Self: Sized + Send,
Out2: for<'de> ArgumentDecoder<'de> + Send,
Map: Send + Fn(Out) -> Out2,
Auto Trait Implementations
impl<'agent, 'canister, T> !RefUnwindSafe for CreateCanisterBuilder<'agent, 'canister, T>
impl<'agent, 'canister, T> Send for CreateCanisterBuilder<'agent, 'canister, T> where
T: Sync,
impl<'agent, 'canister, T> Sync for CreateCanisterBuilder<'agent, 'canister, T> where
T: Sync,
impl<'agent, 'canister, T> Unpin for CreateCanisterBuilder<'agent, 'canister, T> where
'agent: 'canister,
impl<'agent, 'canister, T> !UnwindSafe for CreateCanisterBuilder<'agent, 'canister, T>