Module i_slint_core::properties
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Property binding engine.
The current implementation uses lots of heap allocation but that can be optimized later using thin dst container, and intrusive linked list
Structs
A Property that allow binding that track changes
This structure allow to run a closure that queries properties, and can report if any property we accessed have become dirty
Value of the state property
Traits
Types that can be set as bindings for a Property
InterpolatedPropertyValue is a trait used to enable properties to be used with animations that interpolate values. The basic requirement is the ability to apply a progress that’s typically between 0 and 1 to a range.
Functions
Evaluate a function, but do not register any property dependencies if that function get the value of properties
Return true if there is currently a binding being evaluated so that access to properties register dependencies to that binding.
Sets a binding that returns a state to a StateInfo property