Struct huelib::resource::scene::Creator[][src]

pub struct Creator {
    pub name: String,
    pub lights: Vec<String>,
    pub kind: Option<Kind>,
    pub app_data: Option<AppData>,
    pub light_states: Option<HashMap<String, StaticStateModifier>>,
}
Expand description

Struct for creating a scene.

Fields

name: String

Sets the name of the scene.

lights: Vec<String>

Sets the light identifiers of the scene.

kind: Option<Kind>

Sets the type of the scene.

app_data: Option<AppData>

Sets the app data of the scene.

light_states: Option<HashMap<String, StaticStateModifier>>

Sets the state of specific lights.

Implementations

Sets the kind field of this struct.

Sets the app_data field of this struct.

Sets the light_states field of this struct.

Creates a new Creator.

Trait Implementations

Returns a copy of the value. Read more

Performs copy-assignment from source. Read more

Returns the suffix of the API URL.

Sends the request to create the resource.

Formats the value using the given formatter. Read more

This method tests for self and other values to be equal, and is used by ==. Read more

This method tests for !=.

Serialize this value into the given Serde serializer. Read more

Auto Trait Implementations

Blanket Implementations

Gets the TypeId of self. Read more

Immutably borrows from an owned value. Read more

Mutably borrows from an owned value. Read more

Performs the conversion.

Performs the conversion.

The resulting type after obtaining ownership.

Creates owned data from borrowed data, usually by cloning. Read more

🔬 This is a nightly-only experimental API. (toowned_clone_into)

recently added

Uses borrowed data to replace owned data, usually by cloning. Read more

The type returned in the event of a conversion error.

Performs the conversion.

The type returned in the event of a conversion error.

Performs the conversion.