use hookmap_core::button::Button;
use crate::hook::ButtonState;
#[derive(Debug, Default)]
pub(crate) struct RealButtonState;
impl ButtonState for RealButtonState {
fn is_pressed(&self, button: Button) -> bool {
button.is_pressed()
}
fn is_released(&self, button: Button) -> bool {
button.is_released()
}
}