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use crate::plru::MicroCache;
use crate::prelude::*;
use bimap::BiMap;
use bytes::BufMut;
use bytes::Bytes;
use bytes::BytesMut;
use holochain_wasmer_common::WasmError;
use parking_lot::Mutex;
use parking_lot::RwLock;
use std::collections::BTreeMap;
use std::fs::File;
use std::fs::OpenOptions;
use std::io::Write;
use std::path::PathBuf;
use std::str::FromStr;
use std::sync::Arc;
use tracing::info;
use wasmer::sys::BaseTunables;
use wasmer::wasmparser;
use wasmer::CompileError;
use wasmer::CompilerConfig;
use wasmer::CpuFeature;
use wasmer::Cranelift;
use wasmer::DeserializeError;
use wasmer::Engine;
use wasmer::Instance;
use wasmer::Module;
use wasmer::NativeEngineExt;
use wasmer::Store;
use wasmer::Target;
use wasmer::Triple;
use wasmer_middlewares::Metering;
/// We expect cache keys to be produced via hashing so 32 bytes is enough for all
/// purposes.
pub type CacheKey = [u8; 32];
/// Plru uses a usize to track "recently used" so we need a map between 32 byte cache
/// keys and the bits used to evict things from the cache.
pub type PlruKeyMap = BiMap<usize, CacheKey>;
/// Modules serialize to a vec of bytes as per wasmer.
pub type SerializedModule = Bytes;
#[derive(Clone, Debug)]
pub struct ModuleWithStore {
pub store: Arc<Mutex<Store>>,
pub module: Arc<Module>,
}
#[derive(Clone, Debug)]
pub struct InstanceWithStore {
pub store: Arc<Mutex<Store>>,
pub instance: Arc<Instance>,
}
/// Higher level trait over the plru cache to make it a bit easier to interact
/// with consistently. Default implementations for key functions are provided.
/// Notably handles keeping the mapping between cache keys and items, and the
/// plru tracking including touching and evicting.
pub trait PlruCache {
/// The type of items in the cache.
type Item;
/// Accessor for mutable reference to internal plru cache.
fn plru_mut(&mut self) -> &mut MicroCache;
/// Accessor to mapping between plru cache bits and cache keys.
fn key_map(&self) -> &PlruKeyMap;
/// Mutable accessor to mapping between plru cache bits and cache keys.
fn key_map_mut(&mut self) -> &mut PlruKeyMap;
/// Accessor to the cache key addressable cache of items.
fn cache(&self) -> &BTreeMap<CacheKey, Arc<Self::Item>>;
/// Mutable accessor to the cache key addressable cache of items.
fn cache_mut(&mut self) -> &mut BTreeMap<CacheKey, Arc<Self::Item>>;
/// Put an item in both the plru cache and the item cache by its cache key.
/// If the cache is full, the roughly most stale plru will be evicted from the
/// item cache and reassigned to the new item.
fn put_item(&mut self, key: CacheKey, item: Arc<Self::Item>) -> Arc<Self::Item> {
let plru_key = self.plru_mut().replace();
// If there is something in the cache for this plru slot already drop it.
if let Some(stale_key) = self.key_map().get_by_left(&plru_key).cloned() {
self.cache_mut().remove(&stale_key);
}
self.cache_mut().insert(key, Arc::clone(&item));
self.plru_mut().touch(plru_key);
self.key_map_mut().insert(plru_key, key);
item
}
/// Get the plru key for a given cache key. Will panic if the mapping does not
/// exist so the caller MUST NOT request the plru on a cache miss AND that the
/// cache is never set such as to cause a hit without also setting the plru.
fn plru_key(&self, key: &CacheKey) -> usize {
*self
.key_map()
.get_by_right(key)
// It is a bug to get a plru key on a cache MISS.
// It is also a bug if a cache HIT does not map to a plru key.
.expect("Missing cache plru key mapping. This is a bug.")
}
/// Touches the plru such that the given CacheKey becomes the most recently
/// used item.
fn touch(&mut self, key: &CacheKey) {
let plru_key = self.plru_key(key);
self.plru_mut().touch(plru_key);
}
/// Delete the plru for a given cache key. Care must be taken to ensure this
/// is not called before a subsequent call to `plru_key` or it will panic.
fn trash(&mut self, key: &CacheKey) {
let plru_key = self.plru_key(key);
self.plru_mut().trash(plru_key);
}
/// Remove an item from the cache and the associated plru entry.
fn remove_item(&mut self, key: &CacheKey) -> Option<Arc<Self::Item>> {
let maybe_item = self.cache_mut().remove(key);
if maybe_item.is_some() {
let plru_key = self.plru_key(key);
self.plru_mut().trash(plru_key);
self.key_map_mut().remove_by_left(&plru_key);
}
maybe_item
}
/// Attempt to retrieve an item from the cache by its cache key.
fn get_item(&mut self, key: &CacheKey) -> Option<Arc<Self::Item>> {
let maybe_item = self.cache().get(key).cloned();
if maybe_item.is_some() {
self.touch(key);
}
maybe_item
}
}
#[cfg(not(test))]
/// one hundred giga ops
pub const WASM_METERING_LIMIT: u64 = 100_000_000_000;
#[cfg(test)]
/// ten mega ops.
/// We don't want tests to run forever, and it can take several minutes for 100 giga ops to run.
pub const WASM_METERING_LIMIT: u64 = 10_000_000;
/// Generate an engine with a wasm compiler
/// and Metering (use limits) in place.
pub fn make_compiler_engine() -> Engine {
let cost_function = |_operator: &wasmparser::Operator| -> u64 { 1 };
// @todo 100 giga-ops is totally arbitrary cutoff so we probably
// want to make the limit configurable somehow.
let metering = Arc::new(Metering::new(WASM_METERING_LIMIT, cost_function));
// the only place where the wasm compiler engine is set
let mut compiler = Cranelift::default();
compiler.canonicalize_nans(true).push_middleware(metering);
Engine::from(compiler)
}
/// Generate a runtime `Engine` without compiler suitable for iOS.
/// Useful for re-building an iOS Module from a preserialized WASM Module.
pub fn make_ios_runtime_engine() -> Engine {
Engine::headless()
}
/// Take WASM binary and prepare a wasmer Module suitable for iOS
pub fn build_ios_module(wasm: &[u8]) -> Result<Module, CompileError> {
info!(
"Found wasm and was instructed to serialize it for ios in wasmer format, doing so now..."
);
let compiler_engine = make_compiler_engine();
let store = Store::new(compiler_engine);
Module::from_binary(&store, wasm)
}
/// Deserialize a previously compiled module for iOS from a file.
pub fn get_ios_module_from_file(path: &PathBuf) -> Result<Module, DeserializeError> {
let engine = make_ios_runtime_engine();
unsafe { Module::deserialize_from_file(&engine, path) }
}
/// Configuration of a Target for wasmer for iOS
pub fn wasmer_ios_target() -> Target {
// use what I see in
// platform ios headless example
// https://github.com/wasmerio/wasmer/blob/447c2e3a152438db67be9ef649327fabcad6f5b8/examples/platform_ios_headless.rs#L38-L53
let triple = Triple::from_str("aarch64-apple-ios").unwrap();
let cpu_feature = CpuFeature::set();
Target::new(triple, cpu_feature)
}
/// Cache for serialized modules. These are fully compiled wasm modules that are
/// then serialized by wasmer and can be cached. A serialized wasm module must still
/// be deserialized before it can be used to build instances. The deserialization
/// process is far faster than compiling and much slower than instance building.
#[derive(Debug)]
pub struct SerializedModuleCache {
pub plru: MicroCache,
pub key_map: PlruKeyMap,
pub cache: BTreeMap<CacheKey, Arc<SerializedModule>>,
// a function to create a new compiler engine for every module
pub make_compiler_engine: fn() -> Engine,
// the runtime engine has to live as long as the module;
// keeping it in the cache and using it for all modules
// make sure of that
pub runtime_engine: Engine,
pub maybe_fs_dir: Option<PathBuf>,
}
impl PlruCache for SerializedModuleCache {
type Item = SerializedModule;
fn plru_mut(&mut self) -> &mut MicroCache {
&mut self.plru
}
fn key_map_mut(&mut self) -> &mut PlruKeyMap {
&mut self.key_map
}
fn key_map(&self) -> &PlruKeyMap {
&self.key_map
}
fn cache(&self) -> &BTreeMap<CacheKey, Arc<Self::Item>> {
&self.cache
}
fn cache_mut(&mut self) -> &mut BTreeMap<CacheKey, Arc<Self::Item>> {
&mut self.cache
}
}
impl SerializedModuleCache {
/// Build a default `SerializedModuleCache` with a fn to create an `Engine`
/// that will be used to compile modules from wasms as needed.
pub fn default_with_engine(
make_compiler_engine: fn() -> Engine,
maybe_fs_dir: Option<PathBuf>,
) -> Self {
Self {
make_compiler_engine,
// the engine to execute function calls on instances does not
// require a compiler
runtime_engine: Engine::headless(),
plru: MicroCache::default(),
key_map: PlruKeyMap::default(),
cache: BTreeMap::default(),
maybe_fs_dir,
}
}
fn module_path(&self, key: CacheKey) -> Option<PathBuf> {
self.maybe_fs_dir
.as_ref()
.map(|dir_path| dir_path.clone().join(hex::encode(key)))
}
/// Given a wasm, compiles with compiler engine, serializes the result, adds it to
/// the cache and returns that.
fn get_with_build_cache(
&mut self,
key: CacheKey,
wasm: &[u8],
) -> Result<Arc<Module>, wasmer::RuntimeError> {
let maybe_module_path = self.module_path(key);
let (module, serialized_module) = match maybe_module_path.as_ref().map(|module_path| {
// We do this the long way to get `Bytes` instead of `Vec<u8>` so
// that the clone when we both deserialize and cache is cheap.
let mut file = File::open(module_path).map_err(|e| {
wasm_error!(WasmErrorInner::Compile(format!(
"{} Path: {}",
e,
module_path.display()
)))
})?;
let mut bytes_mut = BytesMut::new().writer();
std::io::copy(&mut file, &mut bytes_mut).map_err(|e| {
wasm_error!(WasmErrorInner::Compile(format!(
"{} Path: {}",
e,
module_path.display()
)))
})?;
Ok::<bytes::Bytes, wasmer::RuntimeError>(bytes_mut.into_inner().freeze())
}) {
Some(Ok(serialized_module)) => {
let deserialized_module =
unsafe { Module::deserialize(&self.runtime_engine, serialized_module.clone()) }
.map_err(|e| wasm_error!(WasmErrorInner::Compile(e.to_string())))?;
(deserialized_module, serialized_module)
}
// no serialized module found on the file system, so serialize the
// wasm binary and write it to the file system
_fs_miss => {
// Each module needs to be compiled with a new engine because
// of middleware like metering. Middleware is compiled into the
// module once and available in all instances created from it.
let mut compiler_engine = (self.make_compiler_engine)();
// Workaround for invalid memory access on iOS.
// https://github.com/holochain/holochain/issues/3096
compiler_engine.set_tunables(BaseTunables {
static_memory_bound: 0x4000.into(),
static_memory_offset_guard_size: 0x1_0000,
dynamic_memory_offset_guard_size: 0x1_0000,
});
let module = Module::from_binary(&compiler_engine, wasm)
.map_err(|e| wasm_error!(WasmErrorInner::Compile(e.to_string())))?;
let serialized_module = module
.serialize()
.map_err(|e| wasm_error!(WasmErrorInner::Compile(e.to_string())))?;
if let Some(module_path) = maybe_module_path {
match OpenOptions::new()
.write(true)
// Using create_new here so that cache stampedes don't
// cause corruption. Each file can only be written once.
.create_new(true)
.open(&module_path)
{
Ok(mut file) => {
if let Err(e) = file.write_all(&serialized_module) {
tracing::error!("{} Path: {}", e, module_path.display());
}
}
Err(e) => {
// This is just a warning because it is expected that
// multiple concurrent calls to build the same wasm
// will sometimes happen.
tracing::warn!("{} Path: {}", e, module_path.display());
}
}
}
// deserialize the module to be returned for instantiation
//
// A new middleware per module is required, hence a new engine
// per module is needed too. Serialization allows for uncoupling
// the module from the engine that was used for compilation.
// After that another engine can be used to deserialize the
// module again. The engine has to live as long as the module to
// prevent memory access out of bounds errors.
//
// This procedure facilitates caching of modules that can be
// instatiated with fresh stores free from state. Instance
// creation is highly performant which makes caching of instances
// and stores unnecessary.
let module = unsafe {
Module::deserialize(&self.runtime_engine, serialized_module.clone())
.map_err(|e| wasm_error!(WasmErrorInner::Compile(e.to_string())))?
};
(module, serialized_module)
}
};
self.put_item(key, Arc::new(serialized_module.clone()));
Ok(Arc::new(module))
}
/// Given a wasm, attempts to get the serialized module for it from the cache.
/// If the cache misses, a new serialized module will be built from the wasm.
pub fn get(&mut self, key: CacheKey, wasm: &[u8]) -> Result<Arc<Module>, wasmer::RuntimeError> {
match self.cache.get(&key) {
Some(serialized_module) => {
let module = unsafe {
Module::deserialize(&self.runtime_engine, (**serialized_module).clone())
}
.map_err(|e| wasm_error!(WasmErrorInner::Compile(e.to_string())))?;
self.touch(&key);
Ok(Arc::new(module))
}
None => self.get_with_build_cache(key, wasm),
}
}
}
/// Caches deserialized wasm modules. Deserialization of cached modules from
/// the cache to create callable instances is slow. Therefore modules are
/// cached in memory after deserialization.
#[derive(Default, Debug)]
pub struct DeserializedModuleCache {
plru: MicroCache,
key_map: PlruKeyMap,
cache: BTreeMap<CacheKey, Arc<Module>>,
}
impl PlruCache for DeserializedModuleCache {
type Item = Module;
fn plru_mut(&mut self) -> &mut MicroCache {
&mut self.plru
}
fn key_map_mut(&mut self) -> &mut PlruKeyMap {
&mut self.key_map
}
fn key_map(&self) -> &PlruKeyMap {
&self.key_map
}
fn cache(&self) -> &BTreeMap<CacheKey, Arc<Self::Item>> {
&self.cache
}
fn cache_mut(&mut self) -> &mut BTreeMap<CacheKey, Arc<Self::Item>> {
&mut self.cache
}
}
#[derive(Debug)]
pub struct ModuleCache {
serialized_module_cache: Arc<RwLock<SerializedModuleCache>>,
deserialized_module_cache: Arc<RwLock<DeserializedModuleCache>>,
}
impl ModuleCache {
pub fn new(maybe_fs_dir: Option<PathBuf>) -> Self {
let serialized_module_cache = Arc::new(RwLock::new(
SerializedModuleCache::default_with_engine(make_compiler_engine, maybe_fs_dir),
));
let deserialized_module_cache = Arc::new(RwLock::new(DeserializedModuleCache::default()));
ModuleCache {
serialized_module_cache,
deserialized_module_cache,
}
}
pub fn get(&self, key: CacheKey, wasm: &[u8]) -> Result<Arc<Module>, wasmer::RuntimeError> {
// check deserialized module cache first for module
{
let mut deserialized_cache = self.deserialized_module_cache.write();
if let Some(module) = deserialized_cache.get_item(&key) {
return Ok(module);
}
}
// get module from serialized cache otherwise
// if cache does not contain module, it will be built from wasm bytes
// and then cached in serialized cache
let module;
{
let mut serialized_cache = self.serialized_module_cache.write();
module = serialized_cache.get(key, wasm)?;
}
// cache in deserialized module cache too
{
let mut deserialized_cache = self.deserialized_module_cache.write();
deserialized_cache.put_item(key, module.clone());
}
Ok(module)
}
}
#[cfg(test)]
pub mod tests {
use crate::module::{CacheKey, ModuleCache, PlruCache};
#[test]
fn cache_test() {
// simple example wasm taken from wasmer docs
// https://docs.rs/wasmer/latest/wasmer/struct.Module.html#example
let wasm: Vec<u8> = vec![
0x00, 0x61, 0x73, 0x6d, 0x01, 0x00, 0x00, 0x00, 0x01, 0x06, 0x01, 0x60, 0x01, 0x7f,
0x01, 0x7f, 0x03, 0x02, 0x01, 0x00, 0x07, 0x0b, 0x01, 0x07, 0x61, 0x64, 0x64, 0x5f,
0x6f, 0x6e, 0x65, 0x00, 0x00, 0x0a, 0x09, 0x01, 0x07, 0x00, 0x20, 0x00, 0x41, 0x01,
0x6a, 0x0b, 0x00, 0x1a, 0x04, 0x6e, 0x61, 0x6d, 0x65, 0x01, 0x0a, 0x01, 0x00, 0x07,
0x61, 0x64, 0x64, 0x5f, 0x6f, 0x6e, 0x65, 0x02, 0x07, 0x01, 0x00, 0x01, 0x00, 0x02,
0x70, 0x30,
];
let module_cache = ModuleCache::new(None);
assert_eq!(
module_cache.serialized_module_cache.read().cache.is_empty(),
true
);
assert_eq!(
module_cache
.deserialized_module_cache
.read()
.cache
.is_empty(),
true
);
let key: CacheKey = [0u8; 32].into();
let module = module_cache.get(key.clone(), &wasm).unwrap();
// make sure module has been stored in serialized cache under key
{
let serialized_cached_module =
module_cache.serialized_module_cache.write().get_item(&key);
assert_eq!(matches!(serialized_cached_module, Some(_)), true);
}
// make sure module has been stored in deserialized cache under key
{
let deserialized_cached_module = module_cache
.deserialized_module_cache
.write()
.get_item(&key)
.unwrap();
assert_eq!(*deserialized_cached_module, *module);
}
}
}