pub struct Change {
pub target: ChangeTarget,
pub final_value: f32,
pub over: f32,
}
Expand description
Description of the value to change.
Fields§
§target: ChangeTarget
The value to change.
final_value: f32
The final value after the change.
over: f32
Duration, in seconds, over which to change the value.
Trait Implementations§
source§impl PartialEq<Change> for Change
impl PartialEq<Change> for Change
impl Copy for Change
impl StructuralPartialEq for Change
Auto Trait Implementations§
impl RefUnwindSafe for Change
impl Send for Change
impl Sync for Change
impl Unpin for Change
impl UnwindSafe for Change
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more