Struct hex2d::Position [] [src]

pub struct Position<I: Integer = i32> {
    pub coord: Coordinate<I>,
    pub dir: Direction,
}

Position on 2d hexagonal grid (Coordinate + Direction)

Fields

coord: Coordinate<I>

x coordinate

dir: Direction

y coordinate

Methods

impl<I: Integer> Position<I>
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fn new(coord: Coordinate<I>, dir: Direction) -> Position<I>

Create a new Position

Trait Implementations

impl<I: Decodable + Integer> Decodable for Position<I>
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fn decode<__DI: Decoder>(__arg_0: &mut __DI) -> Result<Position<I>, __DI::Error>

impl<I: PartialOrd + Integer> PartialOrd for Position<I>
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fn partial_cmp(&self, __arg_0: &Position<I>) -> Option<Ordering>

This method returns an ordering between self and other values if one exists. Read more

fn lt(&self, __arg_0: &Position<I>) -> bool

This method tests less than (for self and other) and is used by the < operator. Read more

fn le(&self, __arg_0: &Position<I>) -> bool

This method tests less than or equal to (for self and other) and is used by the <= operator. Read more

fn gt(&self, __arg_0: &Position<I>) -> bool

This method tests greater than (for self and other) and is used by the > operator. Read more

fn ge(&self, __arg_0: &Position<I>) -> bool

This method tests greater than or equal to (for self and other) and is used by the >= operator. Read more

impl<I: Ord + Integer> Ord for Position<I>
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fn cmp(&self, __arg_0: &Position<I>) -> Ordering

This method returns an Ordering between self and other. Read more

impl<I: Debug + Integer> Debug for Position<I>
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fn fmt(&self, __arg_0: &mut Formatter) -> Result

Formats the value using the given formatter.

impl<I: Hash + Integer> Hash for Position<I>
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fn hash<__HI: Hasher>(&self, __arg_0: &mut __HI)

Feeds this value into the state given, updating the hasher as necessary.

fn hash_slice<H>(data: &[Self], state: &mut H) where H: Hasher
1.3.0

Feeds a slice of this type into the state provided.

impl<I: PartialEq + Integer> PartialEq for Position<I>
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fn eq(&self, __arg_0: &Position<I>) -> bool

This method tests for self and other values to be equal, and is used by ==. Read more

fn ne(&self, __arg_0: &Position<I>) -> bool

This method tests for !=.

impl<I: Eq + Integer> Eq for Position<I>
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impl<I: Clone + Integer> Clone for Position<I>
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fn clone(&self) -> Position<I>

Returns a copy of the value. Read more

fn clone_from(&mut self, source: &Self)
1.0.0

Performs copy-assignment from source. Read more

impl<I: Copy + Integer> Copy for Position<I>
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impl<I: Integer> ToDirection for Position<I>
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fn to_direction(&self) -> Direction

Convert to Angle part of this data

impl<I: Integer> ToCoordinate<I> for Position<I>
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fn to_coordinate(&self) -> Coordinate<I>

Convert to Coordinate part of this data

impl<I: Integer> Add<Coordinate<I>> for Position<I>
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type Output = Position<I>

The resulting type after applying the + operator

fn add(self, c: Coordinate<I>) -> Position<I>

The method for the + operator

impl<I: Integer> Sub<Coordinate<I>> for Position<I>
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type Output = Position<I>

The resulting type after applying the - operator

fn sub(self, c: Coordinate<I>) -> Position<I>

The method for the - operator

impl<I: Integer> Add<Angle> for Position<I>
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type Output = Position<I>

The resulting type after applying the + operator

fn add(self, a: Angle) -> Position<I>

The method for the + operator