Enum heron_core::RigidBody
source · [−]pub enum RigidBody {
Dynamic,
Static,
KinematicPositionBased,
KinematicVelocityBased,
Sensor,
}
Expand description
Component that mark the entity as being a rigid body
It’ll need some CollisionShape
to be attached. Either in the same entity or in a direct child
Example
fn spawn(mut commands: Commands) {
commands.spawn_bundle(todo!("Spawn your sprite/mesh, incl. at least a GlobalTransform"))
.insert(RigidBody::Dynamic) // Create a dynamic rigid body
.insert(CollisionShape::Sphere { radius: 1.0 }); // Attach a collision shape
}
Variants
Dynamic
A dynamic body is normally affected by physic forces and affect the other bodies normally too.
This is the most “natural” type in the sense that, in real life, everything is dynamic.
It is the default type.
Static
A static body is not affected by physic forces and doesn’t move. But it does affect the other bodies.
This effectively behaves like a dynamic body with infinite mass and zero velocity.
It is well suited for terrain and static obstacles.
KinematicPositionBased
A kinematic body is not moved by the physics engine. But it can have user-defined position.
It affects the other bodies normally but is not affected by them.
If the transform is updated, then a velocity will be automatically calculated, producing realistic interaction with other bodies.
It is well-suited for moving platforms.
KinematicVelocityBased
A kinematic body is not moved by the physics engine. But it can have user-defined velocity.
It affects the other bodies normally but is not affected by them.
If the velocity is updated, then a velocity will produce realistic interaction with other bodies.
It is well-suited for moving platforms.
Sensor
A sensor is not affected by physics forces and doesn’t affect other bodies either.
Other bodies will be able to penetrate the sensor. But it still participates in collision events.
A sensor is useful when we are only interested in collision events. One may, for example, add a sensor to detect when the player reaches a certain area.
Implementations
Trait Implementations
sourceimpl GetTypeRegistration for RigidBody
impl GetTypeRegistration for RigidBody
fn get_type_registration() -> TypeRegistration
sourceimpl Reflect for RigidBody
impl Reflect for RigidBody
sourcefn any_mut(&mut self) -> &mut dyn Any
fn any_mut(&mut self) -> &mut dyn Any
Returns the value as a &mut dyn Any
.
sourcefn clone_value(&self) -> Box<dyn Reflect>
fn clone_value(&self) -> Box<dyn Reflect>
Clones the value as a Reflect
trait object. Read more
sourcefn set(&mut self, value: Box<dyn Reflect>) -> Result<(), Box<dyn Reflect>>
fn set(&mut self, value: Box<dyn Reflect>) -> Result<(), Box<dyn Reflect>>
Performs a type-checked assignment of a reflected value to this value. Read more
sourcefn reflect_ref(&self) -> ReflectRef<'_>
fn reflect_ref(&self) -> ReflectRef<'_>
Returns an enumeration of “kinds” of type. Read more
sourcefn reflect_mut(&mut self) -> ReflectMut<'_>
fn reflect_mut(&mut self) -> ReflectMut<'_>
Returns a mutable enumeration of “kinds” of type. Read more
sourcefn reflect_hash(&self) -> Option<u64>
fn reflect_hash(&self) -> Option<u64>
Returns a hash of the value (which includes the type). Read more
sourcefn reflect_partial_eq(&self, value: &dyn Reflect) -> Option<bool>
fn reflect_partial_eq(&self, value: &dyn Reflect) -> Option<bool>
Returns a “partial equality” comparison result. Read more
sourcefn serializable(&self) -> Option<Serializable<'_>>
fn serializable(&self) -> Option<Serializable<'_>>
Returns a serializable version of the value. Read more
impl Copy for RigidBody
impl Eq for RigidBody
impl StructuralEq for RigidBody
impl StructuralPartialEq for RigidBody
Auto Trait Implementations
impl RefUnwindSafe for RigidBody
impl Send for RigidBody
impl Sync for RigidBody
impl Unpin for RigidBody
impl UnwindSafe for RigidBody
Blanket Implementations
sourceimpl<T> BorrowMut<T> for T where
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
impl<T> Downcast for T where
T: Any,
impl<T> Downcast for T where
T: Any,
fn into_any(self: Box<T, Global>) -> Box<dyn Any + 'static, Global>
fn into_any(self: Box<T, Global>) -> Box<dyn Any + 'static, Global>
Convert Box<dyn Trait>
(where Trait: Downcast
) to Box<dyn Any>
. Box<dyn Any>
can
then be further downcast
into Box<ConcreteType>
where ConcreteType
implements Trait
. Read more
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any + 'static>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any + 'static>
Convert Rc<Trait>
(where Trait: Downcast
) to Rc<Any>
. Rc<Any>
can then be
further downcast
into Rc<ConcreteType>
where ConcreteType
implements Trait
. Read more
fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert &Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &Any
’s vtable from &Trait
’s. Read more
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert &mut Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &mut Any
’s vtable from &mut Trait
’s. Read more
sourceimpl<Q, K> Equivalent<K> for Q where
Q: Eq + ?Sized,
K: Borrow<Q> + ?Sized,
impl<Q, K> Equivalent<K> for Q where
Q: Eq + ?Sized,
K: Borrow<Q> + ?Sized,
sourcefn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Compare self to key
and return true
if they are equal.
impl<T> FromWorld for T where
T: Default,
impl<T> FromWorld for T where
T: Default,
fn from_world(_world: &mut World) -> T
fn from_world(_world: &mut World) -> T
Creates Self
using data from the given [World]
impl<T> GetPath for T where
T: Reflect,
impl<T> GetPath for T where
T: Reflect,
fn path(
&'r self,
path: &'p str
) -> Result<&'r (dyn Reflect + 'static), ReflectPathError<'p>>
fn path(
&'r self,
path: &'p str
) -> Result<&'r (dyn Reflect + 'static), ReflectPathError<'p>>
Returns a reference to the value specified by path
. Read more
fn path_mut(
&'r mut self,
path: &'p str
) -> Result<&'r mut (dyn Reflect + 'static), ReflectPathError<'p>>
fn path_mut(
&'r mut self,
path: &'p str
) -> Result<&'r mut (dyn Reflect + 'static), ReflectPathError<'p>>
Returns a mutable reference to the value specified by path
. Read more
fn get_path<T>(&'r self, path: &'p str) -> Result<&'r T, ReflectPathError<'p>> where
T: Reflect,
fn get_path<T>(&'r self, path: &'p str) -> Result<&'r T, ReflectPathError<'p>> where
T: Reflect,
Returns a statically typed reference to the value specified by path
.
fn get_path_mut<T>(
&'r mut self,
path: &'p str
) -> Result<&'r mut T, ReflectPathError<'p>> where
T: Reflect,
fn get_path_mut<T>(
&'r mut self,
path: &'p str
) -> Result<&'r mut T, ReflectPathError<'p>> where
T: Reflect,
Returns a statically typed mutable reference to the value specified by
path
. Read more
sourceimpl<T> Instrument for T
impl<T> Instrument for T
sourcefn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
sourcefn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
sourceimpl<T> ToOwned for T where
T: Clone,
impl<T> ToOwned for T where
T: Clone,
type Owned = T
type Owned = T
The resulting type after obtaining ownership.
sourcefn clone_into(&self, target: &mut T)
fn clone_into(&self, target: &mut T)
toowned_clone_into
)Uses borrowed data to replace owned data, usually by cloning. Read more
impl<T> TypeData for T where
T: 'static + Send + Sync + Clone,
impl<T> TypeData for T where
T: 'static + Send + Sync + Clone,
fn clone_type_data(&self) -> Box<dyn TypeData + 'static, Global>
impl<V, T> VZip<V> for T where
V: MultiLane<T>,
impl<V, T> VZip<V> for T where
V: MultiLane<T>,
fn vzip(self) -> V
sourceimpl<T> WithSubscriber for T
impl<T> WithSubscriber for T
sourcefn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self> where
S: Into<Dispatch>,
fn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self> where
S: Into<Dispatch>,
Attaches the provided Subscriber
to this type, returning a
WithDispatch
wrapper. Read more
sourcefn with_current_subscriber(self) -> WithDispatch<Self>
fn with_current_subscriber(self) -> WithDispatch<Self>
Attaches the current default Subscriber
to this type, returning a
WithDispatch
wrapper. Read more