Struct heron_core::PhysicMaterial
source · [−]Expand description
Component that defines the physics properties of the rigid body
It must be inserted on the same entity of a RigidBody
Example
fn spawn(mut commands: Commands) {
commands.spawn_bundle(todo!("Spawn your sprite/mesh, incl. at least a GlobalTransform"))
.insert(CollisionShape::Sphere { radius: 1.0 }) // Make a body (is dynamic by default)
.insert(PhysicMaterial {
restitution: 0.5, // Define the restitution. Higher value means more "bouncy"
density: 2.0, // Define the density. Higher value means heavier.
friction: 0.5, // Define the friction. Higher value means higher friction.
});
}
Fields
restitution: f32
Coefficient of restitution. Affect how much it “bounces” when colliding with other objects.
The higher the value, the more “bouncy”.
Typical values are between 0 (perfectly inelastic) and 1 (perfectly elastic)
density: f32
Density. It affects how much the body resists forces.
The higher the value, the heavier.
Value must be greater than 0. Except for sensor and static bodies, in which case the value is ignored.
friction: f32
Friction. It affects the relative motion of two bodies in contact.
The higher the value, the higher friction.
Typical values are between 0 (ideal) and 1 (max friction)
Implementations
sourceimpl PhysicMaterial
impl PhysicMaterial
sourcepub const PERFECTLY_INELASTIC_RESTITUTION: f32
pub const PERFECTLY_INELASTIC_RESTITUTION: f32
Perfectly inelastic restitution coefficient, all kinematic energy is lost on collision. (Do not bounce at all)
sourcepub const PERFECTLY_ELASTIC_RESTITUTION: f32
pub const PERFECTLY_ELASTIC_RESTITUTION: f32
Perfectly elastic restitution coefficient, all kinematic energy is restated in movement. (Very bouncy)
Trait Implementations
sourceimpl Clone for PhysicMaterial
impl Clone for PhysicMaterial
sourcefn clone(&self) -> PhysicMaterial
fn clone(&self) -> PhysicMaterial
Returns a copy of the value. Read more
1.0.0 · sourcefn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from source
. Read more
sourceimpl Component for PhysicMaterial where
Self: Send + Sync + 'static,
impl Component for PhysicMaterial where
Self: Send + Sync + 'static,
type Storage = TableStorage
sourceimpl Debug for PhysicMaterial
impl Debug for PhysicMaterial
sourceimpl Default for PhysicMaterial
impl Default for PhysicMaterial
sourceimpl GetTypeRegistration for PhysicMaterial
impl GetTypeRegistration for PhysicMaterial
fn get_type_registration() -> TypeRegistration
sourceimpl PartialEq<PhysicMaterial> for PhysicMaterial
impl PartialEq<PhysicMaterial> for PhysicMaterial
sourcefn eq(&self, other: &PhysicMaterial) -> bool
fn eq(&self, other: &PhysicMaterial) -> bool
This method tests for self
and other
values to be equal, and is used
by ==
. Read more
sourcefn ne(&self, other: &PhysicMaterial) -> bool
fn ne(&self, other: &PhysicMaterial) -> bool
This method tests for !=
.
sourceimpl Reflect for PhysicMaterial
impl Reflect for PhysicMaterial
fn type_name(&self) -> &str
fn any(&self) -> &dyn Any
fn any_mut(&mut self) -> &mut dyn Any
fn clone_value(&self) -> Box<dyn Reflect>
fn set(&mut self, value: Box<dyn Reflect>) -> Result<(), Box<dyn Reflect>>
fn apply(&mut self, value: &dyn Reflect)
fn reflect_ref(&self) -> ReflectRef<'_>
fn reflect_mut(&mut self) -> ReflectMut<'_>
sourcefn serializable(&self) -> Option<Serializable<'_>>
fn serializable(&self) -> Option<Serializable<'_>>
Returns a serializable value, if serialization is supported. Otherwise None
will be
returned. Read more
sourcefn reflect_hash(&self) -> Option<u64>
fn reflect_hash(&self) -> Option<u64>
Returns a hash of the value (which includes the type) if hashing is supported. Otherwise
None
will be returned. Read more
sourcefn reflect_partial_eq(&self, value: &dyn Reflect) -> Option<bool>
fn reflect_partial_eq(&self, value: &dyn Reflect) -> Option<bool>
Returns a “partial equal” comparison result if comparison is supported. Otherwise None
will be returned. Read more
sourceimpl Struct for PhysicMaterial
impl Struct for PhysicMaterial
fn field(&self, name: &str) -> Option<&dyn Reflect>
fn field_mut(&mut self, name: &str) -> Option<&mut dyn Reflect>
fn field_at(&self, index: usize) -> Option<&dyn Reflect>
fn field_at_mut(&mut self, index: usize) -> Option<&mut dyn Reflect>
fn name_at(&self, index: usize) -> Option<&str>
fn field_len(&self) -> usize
fn iter_fields(&self) -> FieldIter<'_>
fn clone_dynamic(&self) -> DynamicStruct
impl Copy for PhysicMaterial
impl StructuralPartialEq for PhysicMaterial
Auto Trait Implementations
impl RefUnwindSafe for PhysicMaterial
impl Send for PhysicMaterial
impl Sync for PhysicMaterial
impl Unpin for PhysicMaterial
impl UnwindSafe for PhysicMaterial
Blanket Implementations
sourceimpl<T> BorrowMut<T> for T where
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
const: unstable · sourcepub fn borrow_mut(&mut self) -> &mut T
pub fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
impl<T> Downcast for T where
T: Any,
impl<T> Downcast for T where
T: Any,
pub fn into_any(self: Box<T, Global>) -> Box<dyn Any + 'static, Global>
pub fn into_any(self: Box<T, Global>) -> Box<dyn Any + 'static, Global>
Convert Box<dyn Trait>
(where Trait: Downcast
) to Box<dyn Any>
. Box<dyn Any>
can
then be further downcast
into Box<ConcreteType>
where ConcreteType
implements Trait
. Read more
pub fn into_any_rc(self: Rc<T>) -> Rc<dyn Any + 'static>
pub fn into_any_rc(self: Rc<T>) -> Rc<dyn Any + 'static>
Convert Rc<Trait>
(where Trait: Downcast
) to Rc<Any>
. Rc<Any>
can then be
further downcast
into Rc<ConcreteType>
where ConcreteType
implements Trait
. Read more
pub fn as_any(&self) -> &(dyn Any + 'static)
pub fn as_any(&self) -> &(dyn Any + 'static)
Convert &Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &Any
’s vtable from &Trait
’s. Read more
pub fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
pub fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert &mut Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &mut Any
’s vtable from &mut Trait
’s. Read more
impl<T> FromWorld for T where
T: Default,
impl<T> FromWorld for T where
T: Default,
pub fn from_world(_world: &mut World) -> T
pub fn from_world(_world: &mut World) -> T
Creates Self
using data from the given [World]
impl<T> GetPath for T where
T: Reflect,
impl<T> GetPath for T where
T: Reflect,
pub fn path(
&'r self,
path: &'p str
) -> Result<&'r (dyn Reflect + 'static), ReflectPathError<'p>>
pub fn path_mut(
&'r mut self,
path: &'p str
) -> Result<&'r mut (dyn Reflect + 'static), ReflectPathError<'p>>
fn get_path<T>(&'r self, path: &'p str) -> Result<&'r T, ReflectPathError<'p>> where
T: Reflect,
fn get_path_mut<T>(
&'r mut self,
path: &'p str
) -> Result<&'r mut T, ReflectPathError<'p>> where
T: Reflect,
sourceimpl<T> Instrument for T
impl<T> Instrument for T
sourcefn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
sourcefn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
sourceimpl<T> ToOwned for T where
T: Clone,
impl<T> ToOwned for T where
T: Clone,
type Owned = T
type Owned = T
The resulting type after obtaining ownership.
sourcepub fn to_owned(&self) -> T
pub fn to_owned(&self) -> T
Creates owned data from borrowed data, usually by cloning. Read more
sourcepub fn clone_into(&self, target: &mut T)
pub fn clone_into(&self, target: &mut T)
toowned_clone_into
)Uses borrowed data to replace owned data, usually by cloning. Read more
impl<T> TypeData for T where
T: 'static + Send + Sync + Clone,
impl<T> TypeData for T where
T: 'static + Send + Sync + Clone,
pub fn clone_type_data(&self) -> Box<dyn TypeData + 'static, Global>
impl<V, T> VZip<V> for T where
V: MultiLane<T>,
impl<V, T> VZip<V> for T where
V: MultiLane<T>,
pub fn vzip(self) -> V
sourceimpl<T> WithSubscriber for T
impl<T> WithSubscriber for T
sourcefn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self> where
S: Into<Dispatch>,
fn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self> where
S: Into<Dispatch>,
Attaches the provided Subscriber
to this type, returning a
WithDispatch
wrapper. Read more
sourcefn with_current_subscriber(self) -> WithDispatch<Self>
fn with_current_subscriber(self) -> WithDispatch<Self>
Attaches the current default Subscriber
to this type, returning a
WithDispatch
wrapper. Read more