Struct harmony::Player
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pub struct Player { pub name: String, }
Fields
name: String
Methods
impl Player
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Trait Implementations
impl Debug for Player
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impl Clone for Player
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fn clone(&self) -> Player
Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)
1.0.0
Performs copy-assignment from source
. Read more
impl Eq for Player
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impl PartialEq for Player
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fn eq(&self, __arg_0: &Player) -> bool
This method tests for self
and other
values to be equal, and is used by ==
. Read more
fn ne(&self, __arg_0: &Player) -> bool
This method tests for !=
.