Enum harmony::PlayState
[−]
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pub enum PlayState { Placed, Static, Moved, }
Variants
Placed
Static
Moved
Trait Implementations
impl Hash for PlayState
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fn hash<__H: Hasher>(&self, __arg_0: &mut __H)
Feeds this value into the state given, updating the hasher as necessary.
fn hash_slice<H>(data: &[Self], state: &mut H) where H: Hasher
1.3.0
Feeds a slice of this type into the state provided.
impl PartialEq for PlayState
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fn eq(&self, __arg_0: &PlayState) -> bool
This method tests for self
and other
values to be equal, and is used by ==
. Read more
fn ne(&self, other: &Rhs) -> bool
1.0.0
This method tests for !=
.
impl Eq for PlayState
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impl Copy for PlayState
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impl Clone for PlayState
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fn clone(&self) -> PlayState
Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)
1.0.0
Performs copy-assignment from source
. Read more