[][src]Crate harlequinn

Harlequinn is a real-time networking library primarily aimed at games. It is based on the Quinn implementation of the QUIC protocol. Harlequinn wraps around Quinn to provide an API that can be easily used from a synchronous game loop. It also implements some additional nice-to-have features out of the box.

Structs

Certificate

A single TLS certificate

HqEndpoint

A harlequinn client or server endpoint.

PeerId

Represents a peer connected to an HqEndpoint.

PrivateKey

The private key of a TLS certificate to be used by a server

Enums

EndpointEvent

An event raised on the endpoint.

MessageOrder