Enum gvr_sys::gvr_audio_material_type
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#[repr(u32)]pub enum gvr_audio_material_type { GVR_AUDIO_MATERIAL_TRANSPARENT, GVR_AUDIO_MATERIAL_ACOUSTIC_CEILING_TILES, GVR_AUDIO_MATERIAL_BRICK_BARE, GVR_AUDIO_MATERIAL_BRICK_PAINTED, GVR_AUDIO_MATERIAL_CONCRETE_BLOCK_COARSE, GVR_AUDIO_MATERIAL_CONCRETE_BLOCK_PAINTED, GVR_AUDIO_MATERIAL_CURTAIN_HEAVY, GVR_AUDIO_MATERIAL_FIBER_GLASS_INSULATION, GVR_AUDIO_MATERIAL_GLASS_THIN, GVR_AUDIO_MATERIAL_GLASS_THICK, GVR_AUDIO_MATERIAL_GRASS, GVR_AUDIO_MATERIAL_LINOLEUM_ON_CONCRETE, GVR_AUDIO_MATERIAL_MARBLE, GVR_AUDIO_MATERIAL_METAL, GVR_AUDIO_MATERIAL_PARQUET_ON_CONCRETE, GVR_AUDIO_MATERIAL_PLASTER_ROUGH, GVR_AUDIO_MATERIAL_PLASTER_SMOOTH, GVR_AUDIO_MATERIAL_PLYWOOD_PANEL, GVR_AUDIO_MATERIAL_POLISHED_CONCRETE_OR_TILE, GVR_AUDIO_MATERIAL_SHEET_ROCK, GVR_AUDIO_MATERIAL_WATER_OR_ICE_SURFACE, GVR_AUDIO_MATERIAL_WOOD_CEILING, GVR_AUDIO_MATERIAL_WOOD_PANEL, }
Room surface material names, used to set room properties.
Variants
GVR_AUDIO_MATERIAL_TRANSPARENT
GVR_AUDIO_MATERIAL_ACOUSTIC_CEILING_TILES
GVR_AUDIO_MATERIAL_BRICK_BARE
GVR_AUDIO_MATERIAL_BRICK_PAINTED
GVR_AUDIO_MATERIAL_CONCRETE_BLOCK_COARSE
GVR_AUDIO_MATERIAL_CONCRETE_BLOCK_PAINTED
GVR_AUDIO_MATERIAL_CURTAIN_HEAVY
GVR_AUDIO_MATERIAL_FIBER_GLASS_INSULATION
GVR_AUDIO_MATERIAL_GLASS_THIN
GVR_AUDIO_MATERIAL_GLASS_THICK
GVR_AUDIO_MATERIAL_GRASS
GVR_AUDIO_MATERIAL_LINOLEUM_ON_CONCRETE
GVR_AUDIO_MATERIAL_MARBLE
GVR_AUDIO_MATERIAL_METAL
GVR_AUDIO_MATERIAL_PARQUET_ON_CONCRETE
GVR_AUDIO_MATERIAL_PLASTER_ROUGH
GVR_AUDIO_MATERIAL_PLASTER_SMOOTH
GVR_AUDIO_MATERIAL_PLYWOOD_PANEL
GVR_AUDIO_MATERIAL_POLISHED_CONCRETE_OR_TILE
GVR_AUDIO_MATERIAL_SHEET_ROCK
GVR_AUDIO_MATERIAL_WATER_OR_ICE_SURFACE
GVR_AUDIO_MATERIAL_WOOD_CEILING
GVR_AUDIO_MATERIAL_WOOD_PANEL
Trait Implementations
impl Debug for gvr_audio_material_type
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impl Copy for gvr_audio_material_type
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impl Clone for gvr_audio_material_type
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fn clone(&self) -> gvr_audio_material_type
Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)
1.0.0
Performs copy-assignment from source
. Read more
impl PartialEq for gvr_audio_material_type
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fn eq(&self, __arg_0: &gvr_audio_material_type) -> bool
This method tests for self
and other
values to be equal, and is used by ==
. Read more
fn ne(&self, other: &Rhs) -> bool
1.0.0
This method tests for !=
.