Function gvr_sys::gvr_buffer_viewport_set_transform
[−]
[src]
pub unsafe extern "C" fn gvr_buffer_viewport_set_transform(
viewport: *mut gvr_buffer_viewport,
transform: gvr_mat4f
)
Sets the matrix that positions the viewport in eye space.
@param viewport The buffer viewport. @param transform Matrix that transforms a quad with vertices (-1, -1, 0), (1, -1, 0), (-1, 1, 0), (1, 1, 0) representing the viewport contents to its desired eye space position for the target eye.