Struct gut::mesh::attrib::IntrinsicAttribute [−][src]
pub struct IntrinsicAttribute<T, I> { /* fields omitted */ }
Expand description
An intrinsic attribute type. This differs from Attribute<I>
in that it is explicitly typed
and it is intended to be used for attributes that are “intrinsic” to the specific mesh type.
For instance, the position attribute is intrinsic to polygonal or tetrahedral meshes and point
clouds. Intrinsic attributes define the geometry of the mesh type.
Implementations
Construct an attribute with a given size.
Construct an attribute from a given Vec<T>
of data reusing the space aready
allocated by the Vec
.
Construct an attribute from a given slice of data, by copying the data.
Produce a slice to the underlying data.
Produce a mutable slice to the underlying data.
Move the contents of this attribute into a Vec
. This is identical to using the Into
trait.
Get the internal Vec
storing the attribute data.
Use this very carefully because it allows the user to modify the size of the internal vector which may violate intrinsic properties of the mesh that this attribute is part of.
Convert the data stored by this attribute into a vector of the same size.
Convert the data stored by this attribute into a vector of the same size. This function is
similar to clone_into_vec
but assumes that elements are Copy
. It may also be more performant
than clone_into_vec
.
Produce a mutable iterator over the underlying data elements.
Number of elements stored by this attribute. This is the same as the number of elements in the associated topology.
Trait Implementations
Performs the conversion.
Creates a value from an iterator. Read more
impl<T, I> PartialEq<IntrinsicAttribute<T, I>> for IntrinsicAttribute<T, I> where
T: PartialEq<T>,
I: PartialEq<I>,
impl<T, I> PartialEq<IntrinsicAttribute<T, I>> for IntrinsicAttribute<T, I> where
T: PartialEq<T>,
I: PartialEq<I>,
This method tests for self
and other
values to be equal, and is used
by ==
. Read more
This method tests for !=
.
Auto Trait Implementations
impl<T, I> RefUnwindSafe for IntrinsicAttribute<T, I> where
I: RefUnwindSafe,
T: RefUnwindSafe,
impl<T, I> Send for IntrinsicAttribute<T, I> where
I: Send,
T: Send,
impl<T, I> Sync for IntrinsicAttribute<T, I> where
I: Sync,
T: Sync,
impl<T, I> Unpin for IntrinsicAttribute<T, I> where
I: Unpin,
T: Unpin,
impl<T, I> UnwindSafe for IntrinsicAttribute<T, I> where
I: UnwindSafe,
T: UnwindSafe,
Blanket Implementations
Mutably borrows from an owned value. Read more
impl<T> CloneBytes for T where
T: 'static + Clone,
impl<T> CloneBytes for T where
T: 'static + Clone,
pub unsafe fn clone_bytes(
src: &[MaybeUninit<u8>]
) -> Box<[MaybeUninit<u8>], Global>
pub unsafe fn clone_from_bytes(
dst: &mut [MaybeUninit<u8>],
src: &[MaybeUninit<u8>]
)
pub unsafe fn clone_into_raw_bytes(
src: &[MaybeUninit<u8>],
dst: &mut [MaybeUninit<u8>]
)
impl<T> DebugBytes for T where
T: 'static + Debug,
impl<T> DebugBytes for T where
T: 'static + Debug,
impl<T> Downcast for T where
T: Any,
impl<T> Downcast for T where
T: Any,
Convert Box<dyn Trait>
(where Trait: Downcast
) to Box<dyn Any>
. Box<dyn Any>
can
then be further downcast
into Box<ConcreteType>
where ConcreteType
implements Trait
. Read more
pub fn into_any_rc(self: Rc<T>) -> Rc<dyn Any + 'static>
pub fn into_any_rc(self: Rc<T>) -> Rc<dyn Any + 'static>
Convert Rc<Trait>
(where Trait: Downcast
) to Rc<Any>
. Rc<Any>
can then be
further downcast
into Rc<ConcreteType>
where ConcreteType
implements Trait
. Read more
Convert &Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &Any
’s vtable from &Trait
’s. Read more
pub fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
pub fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert &mut Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &mut Any
’s vtable from &mut Trait
’s. Read more
pub unsafe fn drop_bytes(bytes: &mut [MaybeUninit<u8>])
type Output = <I as GetIndex<'a, S>>::Output
fn at(&self, idx: I) -> Self::Output
fn at(&self, idx: I) -> Self::Output
Return a value at the given index. This is provided as the checked
version of get
that will panic if the equivalent get
call is None
,
which typically means that the given index is out of bounds. Read more
unsafe fn at_unchecked(&self, idx: I) -> Self::Output
unsafe fn at_unchecked(&self, idx: I) -> Self::Output
Return a value at the given index. This is provided as the unchecked
version of get
that has undefined behavior when the index is out of bounds. Read more
type Output = <I as IsolateIndex<S>>::Output
pub unsafe fn isolate_unchecked(self, idx: I) -> <S as Isolate<I>>::Output
pub fn try_isolate(self, idx: I) -> Option<<S as Isolate<I>>::Output>
impl<T> PartialEqBytes for T where
T: 'static + PartialEq<T>,
impl<T> PartialEqBytes for T where
T: 'static + PartialEq<T>,
pub unsafe fn eq_bytes(a: &[MaybeUninit<u8>], b: &[MaybeUninit<u8>]) -> bool
impl<T, N> PushArrayToVec<N> for T where
T: Clone,
N: Array<T>,
impl<T, N> PushArrayToVec<N> for T where
T: Clone,
N: Array<T>,
pub fn push_to_vec(element: <N as Array<T>>::Array, set: &mut Vec<T, Global>)
pub fn push_to_vec(element: <N as Array<T>>::Array, set: &mut Vec<T, Global>)
This method tells this type how it can be pushed to a Vec
as an array.
The inverse inclusion map: attempts to construct self
from the equivalent element of its
superset. Read more
pub fn is_in_subset(&self) -> bool
pub fn is_in_subset(&self) -> bool
Checks if self
is actually part of its subset T
(and can be converted to it).
pub fn to_subset_unchecked(&self) -> SS
pub fn to_subset_unchecked(&self) -> SS
Use with care! Same as self.to_subset
but without any property checks. Always succeeds.
pub fn from_subset(element: &SS) -> SP
pub fn from_subset(element: &SS) -> SP
The inclusion map: converts self
to the equivalent element of its superset.