[][src]Struct guion::state::standard::StdState

pub struct StdState<E> where
    E: Env
{ pub key: KeyState<E>, pub kbd: KbdState<E>, pub mouse: MouseState<E>, }

Fields

key: KeyState<E>kbd: KbdState<E>mouse: MouseState<E>

Methods

impl<E> StdState<E> where
    E: Env
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pub fn new() -> Self[src]

Auto Trait Implementations

impl<E> RefUnwindSafe for StdState<E> where
    <<<E as Env>::Backend as Backend<E>>::Event as Event<E>>::Key: RefUnwindSafe,
    <E as Env>::WidgetID: RefUnwindSafe,
    <E as Env>::WidgetPath: RefUnwindSafe

impl<E> Send for StdState<E> where
    <<<E as Env>::Backend as Backend<E>>::Event as Event<E>>::Key: Send,
    <E as Env>::WidgetID: Send,
    <E as Env>::WidgetPath: Send

impl<E> Sync for StdState<E> where
    <<<E as Env>::Backend as Backend<E>>::Event as Event<E>>::Key: Sync,
    <E as Env>::WidgetID: Sync,
    <E as Env>::WidgetPath: Sync

impl<E> Unpin for StdState<E> where
    <<<E as Env>::Backend as Backend<E>>::Event as Event<E>>::Key: Unpin,
    <E as Env>::WidgetID: Unpin,
    <E as Env>::WidgetPath: Unpin

impl<E> UnwindSafe for StdState<E> where
    <<<E as Env>::Backend as Backend<E>>::Event as Event<E>>::Key: UnwindSafe,
    <E as Env>::WidgetID: UnwindSafe,
    <E as Env>::WidgetPath: UnwindSafe

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
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impl<T> Borrow<T> for T where
    T: ?Sized
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impl<T> BorrowMut<T> for T where
    T: ?Sized
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impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
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impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
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type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.