Struct gstreamer::PadTemplate [−]
pub struct PadTemplate(_, _);
Methods
impl PadTemplate
[src]
impl PadTemplate
pub fn new(
name_template: &str,
direction: PadDirection,
presence: PadPresence,
caps: &Caps
) -> PadTemplate
[src]
pub fn new(
name_template: &str,
direction: PadDirection,
presence: PadPresence,
caps: &Caps
) -> PadTemplate
pub fn get_caps(&self) -> Option<Caps>
[src]
pub fn get_caps(&self) -> Option<Caps>
pub fn pad_created<P: IsA<Pad>>(&self, pad: &P)
[src]
pub fn pad_created<P: IsA<Pad>>(&self, pad: &P)
pub fn get_property_direction(&self) -> PadDirection
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pub fn get_property_direction(&self) -> PadDirection
pub fn get_property_name_template(&self) -> Option<String>
[src]
pub fn get_property_name_template(&self) -> Option<String>
pub fn get_property_presence(&self) -> PadPresence
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pub fn get_property_presence(&self) -> PadPresence
pub fn connect_pad_created<F: Fn(&PadTemplate, &Pad) + Send + Sync + 'static>(
&self,
f: F
) -> SignalHandlerId
[src]
pub fn connect_pad_created<F: Fn(&PadTemplate, &Pad) + Send + Sync + 'static>(
&self,
f: F
) -> SignalHandlerId
pub fn connect_property_caps_notify<F: Fn(&PadTemplate) + Send + Sync + 'static>(
&self,
f: F
) -> SignalHandlerId
[src]
pub fn connect_property_caps_notify<F: Fn(&PadTemplate) + Send + Sync + 'static>(
&self,
f: F
) -> SignalHandlerId
pub fn connect_property_direction_notify<F: Fn(&PadTemplate) + Send + Sync + 'static>(
&self,
f: F
) -> SignalHandlerId
[src]
pub fn connect_property_direction_notify<F: Fn(&PadTemplate) + Send + Sync + 'static>(
&self,
f: F
) -> SignalHandlerId
pub fn connect_property_name_template_notify<F: Fn(&PadTemplate) + Send + Sync + 'static>(
&self,
f: F
) -> SignalHandlerId
[src]
pub fn connect_property_name_template_notify<F: Fn(&PadTemplate) + Send + Sync + 'static>(
&self,
f: F
) -> SignalHandlerId
pub fn connect_property_presence_notify<F: Fn(&PadTemplate) + Send + Sync + 'static>(
&self,
f: F
) -> SignalHandlerId
[src]
pub fn connect_property_presence_notify<F: Fn(&PadTemplate) + Send + Sync + 'static>(
&self,
f: F
) -> SignalHandlerId
Trait Implementations
impl Clone for PadTemplate
impl Clone for PadTemplate
fn clone(&self) -> PadTemplate
fn clone(&self) -> PadTemplate
Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)
1.0.0[src]
fn clone_from(&mut self, source: &Self)
1.0.0
[src]Performs copy-assignment from source
. Read more
impl Debug for PadTemplate
impl Debug for PadTemplate
impl Hash for PadTemplate
impl Hash for PadTemplate
fn hash<__H: Hasher>(&self, state: &mut __H)
fn hash<__H: Hasher>(&self, state: &mut __H)
Feeds this value into the given [Hasher
]. Read more
fn hash_slice<H>(data: &[Self], state: &mut H) where
H: Hasher,
1.3.0[src]
fn hash_slice<H>(data: &[Self], state: &mut H) where
H: Hasher,
1.3.0
[src]Feeds a slice of this type into the given [Hasher
]. Read more
impl StaticType for PadTemplate
impl StaticType for PadTemplate
fn static_type() -> Type
fn static_type() -> Type
Returns the type identifier of Self
.
impl<T: IsA<Object>> PartialEq<T> for PadTemplate
impl<T: IsA<Object>> PartialEq<T> for PadTemplate
fn eq(&self, other: &T) -> bool
fn eq(&self, other: &T) -> bool
This method tests for self
and other
values to be equal, and is used by ==
. Read more
fn ne(&self, other: &Rhs) -> bool
1.0.0[src]
fn ne(&self, other: &Rhs) -> bool
1.0.0
[src]This method tests for !=
.
impl Eq for PadTemplate
impl Eq for PadTemplate
impl IsA<Object> for PadTemplate
impl IsA<Object> for PadTemplate
impl IsA<Object> for PadTemplate
impl IsA<Object> for PadTemplate
impl Send for PadTemplate
[src]
impl Send for PadTemplate
impl Sync for PadTemplate
[src]
impl Sync for PadTemplate