[][src]Trait gstreamer_base::BaseSinkExt

pub trait BaseSinkExt: 'static {
    fn get_blocksize(&self) -> u32;
fn get_drop_out_of_segment(&self) -> bool;
fn get_last_sample(&self) -> Option<Sample>;
fn get_latency(&self) -> ClockTime;
fn get_max_bitrate(&self) -> u64;
fn get_max_lateness(&self) -> i64;
fn get_processing_deadline(&self) -> ClockTime;
fn get_render_delay(&self) -> ClockTime;
fn get_stats(&self) -> Option<Structure>;
fn get_sync(&self) -> bool;
fn get_throttle_time(&self) -> u64;
fn get_ts_offset(&self) -> ClockTimeDiff;
fn is_async_enabled(&self) -> bool;
fn is_last_sample_enabled(&self) -> bool;
fn is_qos_enabled(&self) -> bool;
fn set_async_enabled(&self, enabled: bool);
fn set_blocksize(&self, blocksize: u32);
fn set_drop_out_of_segment(&self, drop_out_of_segment: bool);
fn set_last_sample_enabled(&self, enabled: bool);
fn set_max_bitrate(&self, max_bitrate: u64);
fn set_max_lateness(&self, max_lateness: i64);
fn set_processing_deadline(&self, processing_deadline: ClockTime);
fn set_qos_enabled(&self, enabled: bool);
fn set_render_delay(&self, delay: ClockTime);
fn set_sync(&self, sync: bool);
fn set_throttle_time(&self, throttle: u64);
fn set_ts_offset(&self, offset: ClockTimeDiff);
fn get_property_async(&self) -> bool;
fn set_property_async(&self, async: bool);
fn get_property_enable_last_sample(&self) -> bool;
fn set_property_enable_last_sample(&self, enable_last_sample: bool);
fn get_property_qos(&self) -> bool;
fn set_property_qos(&self, qos: bool);
fn connect_property_async_notify<F: Fn(&Self) + Send + Sync + 'static>(
        &self,
        f: F
    ) -> SignalHandlerId;
fn connect_property_blocksize_notify<F: Fn(&Self) + Send + Sync + 'static>(
        &self,
        f: F
    ) -> SignalHandlerId;
fn connect_property_enable_last_sample_notify<F: Fn(&Self) + Send + Sync + 'static>(
        &self,
        f: F
    ) -> SignalHandlerId;
fn connect_property_last_sample_notify<F: Fn(&Self) + Send + Sync + 'static>(
        &self,
        f: F
    ) -> SignalHandlerId;
fn connect_property_max_bitrate_notify<F: Fn(&Self) + Send + Sync + 'static>(
        &self,
        f: F
    ) -> SignalHandlerId;
fn connect_property_max_lateness_notify<F: Fn(&Self) + Send + Sync + 'static>(
        &self,
        f: F
    ) -> SignalHandlerId;
fn connect_property_processing_deadline_notify<F: Fn(&Self) + Send + Sync + 'static>(
        &self,
        f: F
    ) -> SignalHandlerId;
fn connect_property_qos_notify<F: Fn(&Self) + Send + Sync + 'static>(
        &self,
        f: F
    ) -> SignalHandlerId;
fn connect_property_render_delay_notify<F: Fn(&Self) + Send + Sync + 'static>(
        &self,
        f: F
    ) -> SignalHandlerId;
fn connect_property_stats_notify<F: Fn(&Self) + Send + Sync + 'static>(
        &self,
        f: F
    ) -> SignalHandlerId;
fn connect_property_sync_notify<F: Fn(&Self) + Send + Sync + 'static>(
        &self,
        f: F
    ) -> SignalHandlerId;
fn connect_property_throttle_time_notify<F: Fn(&Self) + Send + Sync + 'static>(
        &self,
        f: F
    ) -> SignalHandlerId;
fn connect_property_ts_offset_notify<F: Fn(&Self) + Send + Sync + 'static>(
        &self,
        f: F
    ) -> SignalHandlerId; }

Required methods

fn get_blocksize(&self) -> u32

fn get_drop_out_of_segment(&self) -> bool

fn get_last_sample(&self) -> Option<Sample>

fn get_latency(&self) -> ClockTime

fn get_max_bitrate(&self) -> u64

fn get_max_lateness(&self) -> i64

fn get_processing_deadline(&self) -> ClockTime

fn get_render_delay(&self) -> ClockTime

fn get_stats(&self) -> Option<Structure>

fn get_sync(&self) -> bool

fn get_throttle_time(&self) -> u64

fn get_ts_offset(&self) -> ClockTimeDiff

fn is_async_enabled(&self) -> bool

fn is_last_sample_enabled(&self) -> bool

fn is_qos_enabled(&self) -> bool

fn set_async_enabled(&self, enabled: bool)

fn set_blocksize(&self, blocksize: u32)

fn set_drop_out_of_segment(&self, drop_out_of_segment: bool)

fn set_last_sample_enabled(&self, enabled: bool)

fn set_max_bitrate(&self, max_bitrate: u64)

fn set_max_lateness(&self, max_lateness: i64)

fn set_processing_deadline(&self, processing_deadline: ClockTime)

fn set_qos_enabled(&self, enabled: bool)

fn set_render_delay(&self, delay: ClockTime)

fn set_sync(&self, sync: bool)

fn set_throttle_time(&self, throttle: u64)

fn set_ts_offset(&self, offset: ClockTimeDiff)

fn get_property_async(&self) -> bool

fn set_property_async(&self, async: bool)

fn get_property_enable_last_sample(&self) -> bool

fn set_property_enable_last_sample(&self, enable_last_sample: bool)

fn get_property_qos(&self) -> bool

fn set_property_qos(&self, qos: bool)

fn connect_property_async_notify<F: Fn(&Self) + Send + Sync + 'static>(
    &self,
    f: F
) -> SignalHandlerId

fn connect_property_blocksize_notify<F: Fn(&Self) + Send + Sync + 'static>(
    &self,
    f: F
) -> SignalHandlerId

fn connect_property_enable_last_sample_notify<F: Fn(&Self) + Send + Sync + 'static>(
    &self,
    f: F
) -> SignalHandlerId

fn connect_property_last_sample_notify<F: Fn(&Self) + Send + Sync + 'static>(
    &self,
    f: F
) -> SignalHandlerId

fn connect_property_max_bitrate_notify<F: Fn(&Self) + Send + Sync + 'static>(
    &self,
    f: F
) -> SignalHandlerId

fn connect_property_max_lateness_notify<F: Fn(&Self) + Send + Sync + 'static>(
    &self,
    f: F
) -> SignalHandlerId

fn connect_property_processing_deadline_notify<F: Fn(&Self) + Send + Sync + 'static>(
    &self,
    f: F
) -> SignalHandlerId

fn connect_property_qos_notify<F: Fn(&Self) + Send + Sync + 'static>(
    &self,
    f: F
) -> SignalHandlerId

fn connect_property_render_delay_notify<F: Fn(&Self) + Send + Sync + 'static>(
    &self,
    f: F
) -> SignalHandlerId

fn connect_property_stats_notify<F: Fn(&Self) + Send + Sync + 'static>(
    &self,
    f: F
) -> SignalHandlerId

fn connect_property_sync_notify<F: Fn(&Self) + Send + Sync + 'static>(
    &self,
    f: F
) -> SignalHandlerId

fn connect_property_throttle_time_notify<F: Fn(&Self) + Send + Sync + 'static>(
    &self,
    f: F
) -> SignalHandlerId

fn connect_property_ts_offset_notify<F: Fn(&Self) + Send + Sync + 'static>(
    &self,
    f: F
) -> SignalHandlerId

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Implementors

impl<O: IsA<BaseSink>> BaseSinkExt for O[src]

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