use crate::{GLShader, RenderNode};
use glib::{prelude::*, translate::*};
glib::wrapper! {
#[doc(alias = "GskGLShaderNode")]
pub struct GLShaderNode(Shared<ffi::GskGLShaderNode>);
match fn {
ref => |ptr| ffi::gsk_render_node_ref(ptr as *mut ffi::GskRenderNode),
unref => |ptr| ffi::gsk_render_node_unref(ptr as *mut ffi::GskRenderNode),
}
}
impl StaticType for GLShaderNode {
fn static_type() -> glib::Type {
unsafe { from_glib(ffi::gsk_gl_shader_node_get_type()) }
}
}
impl GLShaderNode {
#[doc(alias = "gsk_gl_shader_node_new")]
pub fn new(
shader: &GLShader,
bounds: &graphene::Rect,
args: &glib::Bytes,
children: &[RenderNode],
) -> GLShaderNode {
skip_assert_initialized!();
let n_children = children.len() as _;
unsafe {
from_glib_full(ffi::gsk_gl_shader_node_new(
shader.to_glib_none().0,
bounds.to_glib_none().0,
args.to_glib_none().0,
children.to_glib_none().0,
n_children,
))
}
}
#[doc(alias = "gsk_gl_shader_node_get_args")]
#[doc(alias = "get_args")]
pub fn args(&self) -> glib::Bytes {
unsafe { from_glib_none(ffi::gsk_gl_shader_node_get_args(self.to_glib_none().0)) }
}
#[doc(alias = "gsk_gl_shader_node_get_n_children")]
#[doc(alias = "get_n_children")]
pub fn n_children(&self) -> u32 {
unsafe { ffi::gsk_gl_shader_node_get_n_children(self.to_glib_none().0) }
}
#[doc(alias = "gsk_gl_shader_node_get_shader")]
#[doc(alias = "get_shader")]
pub fn shader(&self) -> GLShader {
unsafe { from_glib_none(ffi::gsk_gl_shader_node_get_shader(self.to_glib_none().0)) }
}
}