[−][src]Struct graph_solver::MultiBackTrackSolver
Solves puzzle using multiple strategies at the same time. Each strategy is evaluated one step by turn until a solution is found.
Fields
states: Vec<T>
Stores the states.
prevs: Vec<Vec<(<T as Puzzle>::Pos, <T as Puzzle>::Val, bool)>>
Stores previous values before making choices. The flags is true when made a simple choice.
choice: Vec<Vec<(<T as Puzzle>::Pos, Vec<<T as Puzzle>::Val>)>>
Stores the choices for the states.
settings: SolveSettings
Search for simple solutions.
Implementations
impl<T> MultiBackTrackSolver<T> where
T: Puzzle,
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T: Puzzle,
pub fn new(settings: SolveSettings) -> MultiBackTrackSolver<T>
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Creates a new solver.
pub fn solve(
self,
puzzle: T,
strategies: &[(fn(&T) -> Option<<T as Puzzle>::Pos>, fn(&T, <T as Puzzle>::Pos) -> Vec<<T as Puzzle>::Val>)]
) -> Option<Solution<T>>
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self,
puzzle: T,
strategies: &[(fn(&T) -> Option<<T as Puzzle>::Pos>, fn(&T, <T as Puzzle>::Pos) -> Vec<<T as Puzzle>::Val>)]
) -> Option<Solution<T>>
Solves puzzle, using a closure to look for best position to set a value next, and a closure for picking options in preferred order.
The second closure returns possible values at a given position. The last move in the list has highest priority, because the solver pops the values in turn.
If you have problems compiling, annotate type (fn(&_) -> _, fn(&_, _) -> _)
to
the list of strategies, e.g. Vec<(fn(&_) -> _, fn(&_, _) -> _)>
or
&[(fn(&_) -> _, fn(&_, _) -> _)]
.
Auto Trait Implementations
impl<T> RefUnwindSafe for MultiBackTrackSolver<T> where
T: RefUnwindSafe,
<T as Puzzle>::Pos: RefUnwindSafe,
<T as Puzzle>::Val: RefUnwindSafe,
T: RefUnwindSafe,
<T as Puzzle>::Pos: RefUnwindSafe,
<T as Puzzle>::Val: RefUnwindSafe,
impl<T> Send for MultiBackTrackSolver<T> where
T: Send,
<T as Puzzle>::Pos: Send,
<T as Puzzle>::Val: Send,
T: Send,
<T as Puzzle>::Pos: Send,
<T as Puzzle>::Val: Send,
impl<T> Sync for MultiBackTrackSolver<T> where
T: Sync,
<T as Puzzle>::Pos: Sync,
<T as Puzzle>::Val: Sync,
T: Sync,
<T as Puzzle>::Pos: Sync,
<T as Puzzle>::Val: Sync,
impl<T> Unpin for MultiBackTrackSolver<T> where
T: Unpin,
<T as Puzzle>::Pos: Unpin,
<T as Puzzle>::Val: Unpin,
T: Unpin,
<T as Puzzle>::Pos: Unpin,
<T as Puzzle>::Val: Unpin,
impl<T> UnwindSafe for MultiBackTrackSolver<T> where
T: UnwindSafe,
<T as Puzzle>::Pos: UnwindSafe,
<T as Puzzle>::Val: UnwindSafe,
T: UnwindSafe,
<T as Puzzle>::Pos: UnwindSafe,
<T as Puzzle>::Val: UnwindSafe,
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
fn borrow_mut(&mut self) -> &mut T
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impl<T> From<T> for T
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,