Type Definition Framebuffer
grafix_toolbox::GL
type Framebuffer = Object<Framebuff>;
impl Framebuffer
pub fn attach(self, args: impl FramebuffArg) -> Self
pub fn Bind<T: TexType, S: TexSize, F: TexFmt>( &mut self, tex: &Tex<T, S, F>) -> Binding<'_, Framebuff>
pub fn ClearColor(&self, args: impl ClearArgs)
pub fn ClearDepth<T>(&self, d: T) where f32: Cast<T>,