Type Definition grafix_toolbox::GL::Framebuffer[][src]

type Framebuffer = Object<Framebuff>;

Implementations

impl Framebuffer[src]

pub fn attach(self, args: impl FramebuffArg) -> Self[src]

pub fn Bind<T: TexType, S: TexSize, F: TexFmt>(
    &mut self,
    tex: &Tex<T, S, F>
) -> Binding<'_, Framebuff>
[src]

pub fn ClearColor(&self, args: impl ClearArgs)[src]

pub fn ClearDepth<T>(&self, d: T) where
    f32: Cast<T>, 
[src]