Crate gpu_descriptor[−][src]
Library for Vulkan-like APIs to allocated descriptor sets from descriptor pools fast, with least overhead and zero fragmentation.
Straightforward usage:
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use gpu_descriptor::DescriptorAllocator; let mut allocator = DescriptorAllocator::new(max_update_after_bind_descriptors_in_all_pools); // Limit as dictated by API for selected hardware let result = allocator.allocate( device, // Implementation of `gpu_descriptor::DescriptorDevice`. Comes from plugins. layout, // Descriptor set layout recognized by device's type. flags, // Flags specified when layout was created. layout_descriptor_count, // Descriptors count in the layout. count, // count of sets to allocated. );
Structs
DescriptorAllocator | Descriptor allocator. Can be used to allocate descriptor sets for any layout. |
DescriptorPoolCreateFlags | Flags to augment descriptor pool creation. |
DescriptorSet | Descriptor set from allocator. |
DescriptorSetLayoutCreateFlags | Flags to augment descriptor set allocation. |
DescriptorTotalCount | Number of descriptors of each type. |
Enums
AllocationError | AllocationError that may occur during descriptor sets allocation. |
CreatePoolError | Memory exhausted error. |
DeviceAllocationError | Memory exhausted error. |
Traits
DescriptorDevice | Abstract device that can create pools of type |